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repair interface definition
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change from implicit and adding public modifier
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Welly committed Jan 2, 2013
1 parent b86ee83 commit 5824797
Showing 1 changed file with 4 additions and 4 deletions.
8 changes: 4 additions & 4 deletions GSMCommunication/GsmCommunication/GsmPhone.cs
Original file line number Diff line number Diff line change
Expand Up @@ -1716,7 +1716,7 @@ public string ExecCommand(string command, string receiveErrorMessage)
/// <param name="input">The data received.</param>
/// <returns>true if reception was successful, otherwise false.</returns>
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.Send(System.String)" />
public bool GsmComm.GsmCommunication.IProtocol.Receive(out string input)
public bool Receive(out string input)
{
input = string.Empty;
if (!this.IsCommThreadRunning())
Expand Down Expand Up @@ -1757,7 +1757,7 @@ public bool GsmComm.GsmCommunication.IProtocol.Receive(out string input)
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.Receive(System.String@)" />
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.ExecAndReceiveAnything(System.String,System.String)" />
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.ReceiveMultiple" />
public string GsmComm.GsmCommunication.IProtocol.ReceiveAnything(string pattern)
public string ReceiveAnything(string pattern)
{
string str = null;
string empty = string.Empty;
Expand Down Expand Up @@ -1832,15 +1832,15 @@ public string GsmComm.GsmCommunication.IProtocol.ReceiveAnything(string pattern)
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.Receive(System.String@)" />
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.ExecAndReceiveMultiple(System.String)" />
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.ReceiveAnything(System.String)" />
public string GsmComm.GsmCommunication.IProtocol.ReceiveMultiple()
public string ReceiveMultiple()
{
return this.ReceiveAnything(string.Empty);
}

/// <summary>Sends raw string data.</summary>
/// <param name="output">The data to send.</param>
/// <seealso cref="M:GsmComm.GsmCommunication.IProtocol.Receive(System.String@)" />
public void GsmComm.GsmCommunication.IProtocol.Send(string output)
public void Send(string output)
{
if (!this.IsCommThreadRunning())
{
Expand Down

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