Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Document SaveLoad #38

Merged
merged 1 commit into from
Sep 1, 2024
Merged

Document SaveLoad #38

merged 1 commit into from
Sep 1, 2024

Conversation

dogo
Copy link
Owner

@dogo dogo commented Sep 1, 2024

Summary

Add Save/Load Dialog Functionality with Documentation

This PR introduces the SaveLoad module, enabling save, load, and delete operations with the following features:

  • Dialog Initialization: Functions to initialize save, load, and delete dialogs, including multi-list, single, and automatic options.
  • Data Structure: The oslSaveLoad struct, which holds all relevant data like game title, save name, and associated assets (icons, images).
  • Lifecycle Management: Functions to manage dialog display, status retrieval, and finalization.
  • Doxygen Documentation: Full documentation for easy integration and understanding.

This update streamlines game save/load management with a well-documented, flexible interface.

@dogo dogo merged commit 7c1239c into master Sep 1, 2024
6 checks passed
@dogo dogo deleted the feature/doc-save-load branch September 1, 2024 00:02
Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

Successfully merging this pull request may close these issues.

1 participant