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[d3d9] Keep front buffer around when we don't swap with it #3948

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K0bin
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@K0bin K0bin commented Apr 10, 2024

Fixes #3943

The additional blit isn't great. :(

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Blisto91 commented Sep 7, 2024

Tested this PR and it fixes the issue. Also when using gamescope

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SH2ee: incorrect directx front buffer
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