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Integrate
llama.cpp
via a logits processor
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Original file line number | Diff line number | Diff line change |
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@@ -4,3 +4,4 @@ __pycache__ | |
docs/build | ||
.coverage | ||
.idea/ | ||
*.gguf |
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from enum import Enum | ||
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from llama_cpp import Llama, LogitsProcessorList | ||
from pydantic import BaseModel, constr | ||
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from outlines.generate.processors import JSONLogitsProcessor | ||
from outlines.models.llamacpp import LlamaCppTokenizer | ||
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class Weapon(str, Enum): | ||
sword = "sword" | ||
axe = "axe" | ||
mace = "mace" | ||
spear = "spear" | ||
bow = "bow" | ||
crossbow = "crossbow" | ||
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class Armor(str, Enum): | ||
leather = "leather" | ||
chainmail = "chainmail" | ||
plate = "plate" | ||
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class Character(BaseModel): | ||
name: constr(max_length=10) | ||
age: int | ||
armor: Armor | ||
weapon: Weapon | ||
strength: int | ||
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if __name__ == "__main__": | ||
llama = Llama("./phi-2.Q4_K_M.gguf") | ||
tokenizer = LlamaCppTokenizer(llama) | ||
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prompt = "Instruct: You are a leading role play gamer. You have seen thousands of different characters and their attributes.\nPlease return a JSON object with common attributes of an RPG character. Give me a character description\nOutput:" | ||
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logits_processor = JSONLogitsProcessor(Character, tokenizer) | ||
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json_str = llama.create_completion( | ||
prompt, | ||
top_k=40, | ||
top_p=0.95, | ||
temperature=0.7, | ||
max_tokens=100, | ||
logits_processor=LogitsProcessorList([logits_processor]), | ||
)["choices"][0]["text"] | ||
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print(json_str) |
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this broke sglang
rename of this function :-)