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Add some more controls and create a new example #3

Add some more controls and create a new example

Add some more controls and create a new example #3

Workflow file for this run

name: build
on:
push:
pull_request:
env:
BUILD_TYPE: Release
jobs:
linux:
runs-on: ubuntu-20.04
name: 🐧 Ubuntu 20.04
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0
submodules: true
- name: ⬇️ Install dependencies
run: |
sudo apt-get update
sudo apt-get install -y \
build-essential \
gcc-10 \
g++-10 \
libsdl2-dev \
libsdl2-mixer-dev
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure CMake
shell: bash
env:
CC: gcc-10
CXX: g++-10
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
- name: Build
working-directory: ${{runner.workspace}}/build
shell: bash
env:
CC: gcc-10
CXX: g++-10
run: cmake --build . --config $BUILD_TYPE
win:
runs-on: windows-latest
name: 🟦 Windows x64
steps:
- name: 🧰 Checkout
uses: actions/checkout@v2
with:
fetch-depth: 0
submodules: true
- name: Create Build Environment
run: cmake -E make_directory ${{runner.workspace}}/build
- name: Configure CMake Windows
shell: bash
working-directory: ${{runner.workspace}}/build
run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE -DCMAKE_TOOLCHAIN_FILE="C:/vcpkg/scripts/buildsystems/vcpkg.cmake" -DVCPKG_BIN_DIR="c:/vcpkg/installed/x64-windows/bin"
- name: Build
working-directory: ${{runner.workspace}}/build
shell: bash
run: cmake --build . --config $BUILD_TYPE
# macos-build:
# runs-on: macos-10.15
# name: 🍎 macOS 10.15
# steps:
# - name: 🧰 Checkout
# uses: actions/checkout@v2
# with:
# fetch-depth: 0
# submodules: true
# - name: ⬇️ Install dependencies
# run: brew install sdl2 sdl2_mixer
# - name: Create Build Environment
# run: cmake -E make_directory ${{runner.workspace}}/build
# - name: Configure CMake
# shell: bash
# working-directory: ${{runner.workspace}}/build
# run: cmake $GITHUB_WORKSPACE -DCMAKE_BUILD_TYPE=$BUILD_TYPE
# - name: Build
# working-directory: ${{runner.workspace}}/build
# shell: bash
# run: |
# cmake --build . --config $BUILD_TYPE