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Disabled MAX_MOVES.
branch(game_ply_limit) #68: Commit 02f1db5 pushed by dpldgr
November 10, 2024 10:41 3m 23s game_ply_limit
November 10, 2024 10:41 3m 23s
Update types.h
branch(game_ply_limit) #67: Commit cc7c136 pushed by dpldgr
November 10, 2024 10:36 1m 20s game_ply_limit
November 10, 2024 10:36 1m 20s
Update ucioption.cpp
branch(game_ply_limit) #66: Commit 9403841 pushed by dpldgr
November 10, 2024 10:35 1m 19s game_ply_limit
November 10, 2024 10:35 1m 19s
Update movepick.h
branch(game_ply_limit) #65: Commit 79b173c pushed by dpldgr
November 10, 2024 06:44 3m 36s game_ply_limit
November 10, 2024 06:44 3m 36s
Update movepick.h
branch(game_ply_limit) #64: Commit b644250 pushed by dpldgr
November 10, 2024 06:40 1m 19s game_ply_limit
November 10, 2024 06:40 1m 19s
Test if moves is needed.
branch(game_ply_limit) #63: Commit b9198b7 pushed by dpldgr
November 10, 2024 06:38 1m 23s game_ply_limit
November 10, 2024 06:38 1m 23s
Update search.cpp
branch(game_ply_limit) #62: Commit 7251028 pushed by dpldgr
November 10, 2024 06:23 3m 28s game_ply_limit
November 10, 2024 06:23 3m 28s
Reductions now uses heap.
branch(game_ply_limit) #61: Commit d5aecf3 pushed by dpldgr
November 10, 2024 06:12 3m 34s game_ply_limit
November 10, 2024 06:12 3m 34s
Fixed compiler errors.
branch(game_ply_limit) #60: Commit 4e2f780 pushed by dpldgr
November 10, 2024 06:05 1m 17s game_ply_limit
November 10, 2024 06:05 1m 17s
Update movepick.h
branch(game_ply_limit) #59: Commit f773382 pushed by dpldgr
November 10, 2024 06:01 1m 15s game_ply_limit
November 10, 2024 06:01 1m 15s
MovePick use heap rather than stack.
branch(game_ply_limit) #58: Commit cfc42d8 pushed by dpldgr
November 10, 2024 05:59 1m 32s game_ply_limit
November 10, 2024 05:59 1m 32s
Made MAX_MOVES into a uci option.
branch(game_ply_limit) #57: Commit 9d3554a pushed by dpldgr
November 10, 2024 05:45 1m 14s game_ply_limit
November 10, 2024 05:45 1m 14s
Update types.h
branch(game_ply_limit) #56: Commit fa94454 pushed by dpldgr
November 10, 2024 05:19 3m 25s game_ply_limit
November 10, 2024 05:19 3m 25s
Update types.h
branch(game_ply_limit) #55: Commit c6c1960 pushed by dpldgr
November 10, 2024 05:18 1m 5s game_ply_limit
November 10, 2024 05:18 1m 5s
Update thread_win32_osx.h
branch(game_ply_limit) #54: Commit b9af20c pushed by dpldgr
November 10, 2024 05:02 3m 26s game_ply_limit
November 10, 2024 05:02 3m 26s
Testing Stack Size uci option.
branch(game_ply_limit) #53: Commit 87936f6 pushed by dpldgr
November 10, 2024 05:00 1m 12s game_ply_limit
November 10, 2024 05:00 1m 12s
Testing stack size.
branch(game_ply_limit) #52: Commit 2e1bc18 pushed by dpldgr
November 10, 2024 04:28 3m 21s game_ply_limit
November 10, 2024 04:28 3m 21s
Update Makefile
branch(game_ply_limit) #51: Commit f412240 pushed by dpldgr
November 10, 2024 04:17 3m 40s game_ply_limit
November 10, 2024 04:17 3m 40s
Update Makefile
branch(game_ply_limit) #50: Commit 4d5f1c7 pushed by dpldgr
November 10, 2024 03:56 3m 29s game_ply_limit
November 10, 2024 03:56 3m 29s
Testing explicit larger stack size
branch(game_ply_limit) #49: Commit 091f9ac pushed by dpldgr
November 10, 2024 03:20 3m 31s game_ply_limit
November 10, 2024 03:20 3m 31s
Update types.h
branch(game_ply_limit) #48: Commit ed2f791 pushed by dpldgr
November 8, 2024 15:59 3m 26s game_ply_limit
November 8, 2024 15:59 3m 26s
Try stack instead of heap
branch(game_ply_limit) #47: Commit 60608bd pushed by dpldgr
November 8, 2024 05:15 3m 31s game_ply_limit
November 8, 2024 05:15 3m 31s
Trying MAX_MOVES=16K
branch(game_ply_limit) #46: Commit 9a4db5c pushed by dpldgr
November 8, 2024 05:11 3m 27s game_ply_limit
November 8, 2024 05:11 3m 27s
Testing effect of MAX_MOVES = 64K
branch(game_ply_limit) #45: Commit 92e3fae pushed by dpldgr
November 8, 2024 04:51 3m 44s game_ply_limit
November 8, 2024 04:51 3m 44s
Updated yml.
branch(game_ply_limit) #44: Commit e8e6553 pushed by dpldgr
November 8, 2024 03:23 3m 29s game_ply_limit
November 8, 2024 03:23 3m 29s