Skip to content

drfrag666/gzdoom

This branch is 506 commits ahead of, 1206 commits behind ZDoom/gzdoom:master.

Folders and files

NameName
Last commit message
Last commit date
Jan 24, 2023
Mar 3, 2025
Jun 1, 2022
Apr 26, 2022
May 14, 2023
Jan 2, 2023
Mar 31, 2023
Feb 17, 2020
Apr 6, 2022
Mar 4, 2025
Mar 14, 2021
Nov 4, 2018
Mar 4, 2025
Jul 6, 2021
Mar 4, 2025
Jan 14, 2023
Dec 28, 2021
May 31, 2024
Sep 21, 2021
Mar 4, 2025
Feb 18, 2025
Jul 21, 2018
Mar 4, 2025
Feb 15, 2020
Feb 15, 2020
Jun 1, 2022

Repository files navigation

Welcome to LZDoom!

Build Status

LZDoom is a classic style GZDoom fork with lower system requirements

Copyright (c) 1998-2023 ZDoom + GZDoom teams, and contributors

Doom Source (c) 1997 id Software, Raven Software, and contributors

Please see license files for individual contributor licenses

Special thanks to Coraline of the EDGE team for allowing us to use her README.md as a template for this one.

Licensed under the GPL v3


How to build LZDoom

To build LZDoom, please see the wiki and see the "Programmer's Corner" on the bottom-right corner of the page to build for your platform.

Resources

About

GZDoom adds an OpenGL renderer to the ZDoom source port.

Resources

License

Stars

Watchers

Forks

Packages

No packages published

Languages

  • C++ 72.3%
  • C 18.8%
  • ZenScript 6.4%
  • Yacc 0.6%
  • M4 0.6%
  • CMake 0.4%
  • Other 0.9%