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Bugfix in pray(): should loose mana when failing to recite a prayer.
Add Press ? for help to the message bar on game start/load.
Use roguelike keys by default, and remove setting option from the CLI.
Player (row,col) and Monster (y,x) now use Coord_t for their positions.
Use Coord_t in all functions that used y, x coordinates.
Reorganise some game arrays and variables, placing them on an object:
put inventory onto Player_t
put treasure_list and current_treasure_id onto Game_t
Type changes:
rcmove variable in memoryUpdateRecall() signature is now an uint32_t like everywhere else.
Change store_buy function signature type to use uint8_t, and return a bool.
Various other types changes.
Typo fixes: item_sub_catory, current_askin_price.
Various clang-format and clang-tidy updates.
Move the Manual and FAQ to the historical directory and remove from release.
It seems that these are very much out of date - possibly for any 5.x version - so
it makes sense to move them back in with the rest of the historical documents.