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Each game has the number of joining member. #10

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Tracked by #5
ryutaudo opened this issue Dec 12, 2017 · 0 comments
Open
1 of 5 tasks
Tracked by #5

Each game has the number of joining member. #10

ryutaudo opened this issue Dec 12, 2017 · 0 comments
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ryutaudo commented Dec 12, 2017

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#5

Maybe we use socket.io-redis.
https://github.com/socketio/socket.io-redis#redisadapterclientsroomsarray-fnfunction

Possible SubTask

  1. Create socketHandler for getting player IDs (server)
  2. Create socket handler and helper function for getting player IDs (client)
  3. Add getPlayers feature to actions and reducers (client)
  4. Create a new action for GET_ROOM_INFOS
  5. Add the number of players to Game List component and make its container

Sub PRs

#85

@ryutaudo ryutaudo mentioned this issue Dec 12, 2017
4 tasks
@duyoji duyoji self-assigned this Dec 19, 2017
@duyoji duyoji added the client label Dec 19, 2017
@duyoji duyoji removed their assignment Dec 21, 2017
@ryutaudo ryutaudo self-assigned this Dec 21, 2017
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