Convert a string of text into a vectorized geometric representation. Works in both node.js and browserify.
This module is capable of outputting geometry in several formats.
The default (and fastest) output from the module is a planar graph:
var vectorizeText = require("vectorize-text")
var graph = vectorizeText("Hello world! 你好", {
width: 500,
textBaseline: "hanging"
})
var svg = ['<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="500" height="80" >']
graph.edges.forEach(function(e) {
var p0 = graph.positions[e[0]]
var p1 = graph.positions[e[1]]
svg.push('<line x1="' + p0[0] + '" y1="' + p0[1] +
'" x2="' + p1[0] + '" y2="' + p1[1] +
'" stroke-width="1" stroke="black" />')
})
svg.push("</svg>")
console.log(svg.join(""))
Output:
You can also configure the module to emit polygons instead:
var vectorizeText = require("vectorize-text")
var polygons = vectorizeText("Hello world! 你好", {
polygons: true,
width: 500,
textBaseline: "hanging"
})
var svg = []
svg.push('<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="500" height="80" >')
polygons.forEach(function(loops) {
svg.push('<path d="')
loops.forEach(function(loop) {
var start = loop[0]
svg.push('M ' + start[0] + ' ' + start[1])
for(var i=1; i<loop.length; ++i) {
var p = loop[i]
svg.push('L ' + p[0] + ' ' + p[1])
}
svg.push('L ' + start[0] + ' ' + start[1])
})
svg.push('" fill-rule="even-odd" stroke-width="1" fill="red"></path>')
})
svg.push('</svg>')
console.log(svg)
Output:
Finally, the module can output a triangulation (which is compatible with WebGL for example):
var vectorizeText = require("vectorize-text")
var complex = vectorizeText("Hello world! 你好", {
triangles: true,
width: 500,
textBaseline: "hanging"
})
var svg = ['<svg xmlns="http://www.w3.org/2000/svg" xmlns:xlink="http://www.w3.org/1999/xlink" width="500" height="80" >']
complex.cells.forEach(function(c) {
for(var j=0; j<3; ++j) {
var p0 = complex.positions[c[j]]
var p1 = complex.positions[c[(j+1)%3]]
svg.push('<line x1="' + p0[0] + '" y1="' + p0[1] +
'" x2="' + p1[0] + '" y2="' + p1[1] +
'" stroke-width="1" stroke="black" />')
}
})
svg.push("</svg>")
console.log(svg)
Output:
npm install vectorize-text
Renders a string to a 2D cell complex
-
string
is a string of text (single line) -
options
is an optional object of parametersoptions.font
is the font to use (default:"normal"
)options.triangles
if set, then output a triangulationoptions.polygons
if set, output a list of polygonsoptions.textBaseline
determines the baseline, same semantics as the canvas textBaseline property. Default:"alphabetic"
options.textAlign
determines the alignment for the text, same semantics as canvas textAlign. Default:"start"
options.lineHeight
determines the height of a line. Default:1.0
options.width
determines the width of the text, overrideslineHeight
if specifiedoptions.height
determines the height of the text, overrideslineHeight
if specifiedoptions.orientation
determines the orientation of any output triangles/polygon curves. Must be either"cw"
for clockwise or"ccw"
for counter clockwise. Default is"cw"
.
Returns The returned value depends on the type of geometry
-
Planar graph: This is the fastest output format. A JSON object encoding the embedding of an oriented planar graph, with the following properties:
edges
are the edges of the graphpositions
are the positions
-
Polygon list: A list of complex polygons encoded as arrays of positions. This format is most suitable for SVG and GeoJSON output
-
Triangulation: This format may be most suitable for WebGL/rendering applications. A 2D oriented simplicial complex encoded as a list of cells and positions, represented by a JSON object with two properties
cells
are the faces of the triangulation, encoded as triples of indices into the vertex arraypositions
are the positions of the vertices in the triangulation
Note In node.js, this library requires Cairo. For more information on how to set this up, look at the documentation for the canvas module.
(c) 2014 Mikola Lysenko. MIT License