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This is a HaXe port of the awesome Ash entity component framework by Richard Lord (http://www.ashframework.org/). It leverages HaXe's great cross-platform portability and runs on Flash, JavaScript, C++, Android, iOS and so on. Also it uses much static typing features of HaXe, allowing more mistakes to be detected at compile time instead of runtime than in original ActionScript 3 version.

Check out original Ash website for great articles on entity frameworks and game development.

Author: Dan Korostelev [email protected]

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Port of Ash entity framework to HaXe

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  • Haxe 100.0%