This is a HaXe port of the awesome Ash entity component framework by Richard Lord (http://www.ashframework.org/). It leverages HaXe's great cross-platform portability and runs on Flash, JavaScript, C++, Android, iOS and so on. Also it uses much static typing features of HaXe, allowing more mistakes to be detected at compile time instead of runtime than in original ActionScript 3 version.
Check out original Ash website for great articles on entity frameworks and game development.
Author: Dan Korostelev [email protected]