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feat: mass entity lerp and more processors #10

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40 changes: 25 additions & 15 deletions unreal-cpp-net-fps/Config/DefaultMass.ini
Original file line number Diff line number Diff line change
@@ -1,15 +1,25 @@
[/Script/MassRepresentation.MassRepresentationProcessor]

bAutoRegisterWithProcessingPhases=True



[/Script/MassRepresentation.MassVisualizationLODProcessor]

bAutoRegisterWithProcessingPhases=True



[/Script/MassLOD.MassLODCollectorProcessor]

bAutoRegisterWithProcessingPhases=True
[/Script/MassRepresentation.MassRepresentationProcessor]

bAutoRegisterWithProcessingPhases=False



[/Script/MassRepresentation.MassVisualizationLODProcessor]

bAutoRegisterWithProcessingPhases=False



[/Script/MassLOD.MassLODCollectorProcessor]

bAutoRegisterWithProcessingPhases=True

[/Script/MassRepresentation.MassVisualizationProcessor]
bAutoRegisterWithProcessingPhases=False

[/Script/EcsactUnrealFps.EnemyVisualProcessor]
bAutoRegisterWithProcessingPhases=True

[/Script/EcsactUnrealFps.EnemyRepresentationProcessor]
bAutoRegisterWithProcessingPhases=True

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