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* Support mapping defined by `Map` or `WeakMap` * All function mappings are now automatically dynamic; no need to wrap in a second layer of function. * Can force old static behavior (for efficiency) via `svgtiler.static` wrapper, cached at `Mapping` level. * Function mappings get `context` second argument in addition to `this`. * `Context` object now shared throughout each drawing (so you could store extra drawing-specific data there). * API change: `Context` no longer has `symbols`, `symbol`, `data`, `filename`, or `subname` attributes. For the latter three, use `drawing.data`, `drawing.filename`, or `drawing.subname`. * API change: No more `Symbol`, `StaticSymbol`, or `DynamicSymbol` class (in particular, there was a name conflict with JS's `Symbol`) * API change: `Input` constructor supports direct loading of data (for easy manual creation) or immediate parsing of file data, as well as option setting. This will help with #34. * New `Tile` class represents an expanded (and possibly parsed) tile `<symbol>` (roughly what `Symbol` was before). * Tile caching/deduplication now within the renderer, not by `Symbol` (fix #50), enabling re-use when multiple symbols expand to the same SVG. * Fix: Don't fill in `<image>` `width`/`height` when both already set. * Fix: Use `hasOwnProperty` and `Set`s to avoid accidentally matching e.g. `toString`.
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