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Merge pull request #752 from LoboEire/master
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Update CHANGELOG.md
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dashodanger authored Dec 7, 2024
2 parents d2f55cf + 1f235c9 commit f258978
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31 changes: 29 additions & 2 deletions CHANGELOG.md
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Expand Up @@ -3,16 +3,43 @@ CHANGELOG for EDGE-Classic 1.39 (since EDGE-Classic 1.38)

New Features
------------

- Uncapped Framerate
- VWAD support
- MBF21 Dehacked support
- Add DLight image-based auto-coloring via AUTOCOLOUR ddf field
- Implement "extra_light_step" CVAR
- Emu de MIDI; remove ProtoSquare/ChipFreak soundfonts
- New states action: LUA_RUN_SCRIPT("lua_script_name")
- New states actions: CLEAR_TARGET and FRIEND_LOOKOUT
- New BORE attack flag
- Add "Simple Skies" to Performance Options menu
- New states actions: GRAVITY and NO_GRAVITY
- New states action: SET_SCALE(float)


General Improvements/Changes
--------------------

- Remove Opal instrument selector; bake-in AIL instrument set
- Restore FMMIDI
- Default automap zoom halved.
- Automap zoom persists for whole play session.
- Allow negative percentages for DDFWEAPON bobbing
- Update Heretic/Blasphemer cheats
- Co-op bot improvements
- Sky drawing improvements
- Heretic/Blasphemer tweaks
- Consolidate GL state changes and render calls


Bugs fixed
----------
- Fixed negative patch Y offset issue with SKY1 and W105_1 in Doom(1)
- Fixed Glass linetypes not clearing the BlockSound flag after being shot
- Fix UDMF sidedef mismask offset loading
- Node follower CTD fix
- Fixed legacy bug: switch activation noises when some switch images were not cached and the activating line was not textured
- Flicker light fixes
- Boom line 242 support vastly improved
- Fix for patch atlas lookups for invalid characters
- Calling named RTS Tags via state action RTS_ENABLE_TAGGED did not work

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