1.13.0
Audio
- Fixed error, when trying to stop paused music
- Moved ogg to first in
formats
list
Camera
- Added
scale
property - Moved debug code to
debug
module - Renamed
follow
method tosetTarget
Core
- Added Nintendo Wii U detection
game.device.wiiu
- Added
getTexture
method - Fixed to not require
game.main
named module - Fixed all game modules to require core module
- Fixed viewport meta to be added only on mobile devices
- Fixed
noCanvasURL
not working on IE 8 - Fixed to enable
DebugDraw
only, whenDebug
is enabled - Removed
addAssets
method
Debug
- Added objects count
- Added
spriteLineColor
attribute toDebugDraw
- Added
bodyLineColor
attribute toDebugDraw
- Changed default alpha to 0.5 on
DebugDraw
- Fixed
Debug
not working, when usingLoader
between scenes
Loader
- Fixed
Keyboard
errors, when usingLoader
between scenes
Physics
- Added
setCollideAgainst
method to Body - Fixed zero y gravity on
World
- Fixed
removeBodyCollision
, when body already removed - Fixed
addBodyCollision
, when body already added - Fixed
setCollisionGroup
to work, when body not added to world - Fixed addTo, when already added to world on Body
- Fixed double collide
- Moved
World
debug code todebug
module - Optimized update method on Body
Renderer
- Updated Pixi to 2.2.5
- Added
loop
parameter toplay
method onAnimation
- Added
reverse
property toAnimation
Scene
- Fixed
removeTimer
to skip undefined timer - Changed
tweenEngine
to update beforeWorld
Storage
- Fixed error on Safari Private Browsing mode
System
- Fixed
setScene
not working, when engine paused - Cleaned code