Auto-Build Release c436c2bee5
Pre-release
Pre-release
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released this
24 Aug 16:24
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6 commits
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since this release
Reorganize namespaces (#320) * Remove unused usings * Delete an unused function ChecksExtensions.StillExists * Sync namespaces with folder structure * Fix warnings in project file * Put mod loading in its own class, in preparation for further refactoring * Remove Mod.Load method, now ModLoader is used * Eliminate redundant loading of mod which never actually happens, to get rid of the dependency on ModLoader * Actually we do need to load the mod when loading a savegame * Fix a few nullability warnings * Move DoNotAssignIDAttribute out of Galaxy.cs into its own file * Rename a lot of Galaxy related stuff to Game since it really has more to do with game state than the actual galaxy map. * Rename Galaxy itself to Game, will want to pull out galaxy specfic code next... * Split Galaxy back out from Game (finally!) * We do actually need to load the mod when setting the mod path for the game.