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LibGodot Feature

LibGodot Feature #2

Triggered via push October 10, 2024 09:38
Status Failure
Total duration 37m 4s
Artifacts

runner.yml

on: push
📊 Static checks  /  Code style, file formatting, and docs
1m 13s
📊 Static checks / Code style, file formatting, and docs
Matrix: 🐧 Linux / build-linux
🤖 Android  /  Template (target=template_release)
1m 8s
🤖 Android / Template (target=template_release)
🍏 iOS  /  Template (target=template_release)
1m 16s
🍏 iOS / Template (target=template_release)
Matrix: 🍎 macOS / build-macos
Matrix: 🌐 Web / web-template
Matrix: 🏁 Windows / build-windows
🪲 Godot CPP  /  Build and test Godot CPP
🪲 Godot CPP / Build and test Godot CPP
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34 errors and 4 warnings
🍎 macOS / Template (target=template_release)
Process completed with exit code 1.
🍎 macOS / Editor (target=editor, tests=yes)
Process completed with exit code 1.
🤖 Android / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Template w/ Mono (target=template_release): platform/linuxbsd/wayland/display_server_wayland.cpp#L190
declaration of 'err' shadows a previous local [-Werror=shadow]
🐧 Linux / Template w/ Mono (target=template_release)
Process completed with exit code 2.
🍏 iOS / Template (target=template_release)
Process completed with exit code 2.
🐧 Linux / Minimal template (target=template_release, everything disabled)
Process completed with exit code 2.
🐧 Linux / Editor w/ Mono (target=editor): platform/linuxbsd/wayland/display_server_wayland.cpp#L190
declaration of 'err' shadows a previous local [-Werror=shadow]
🐧 Linux / Editor w/ Mono (target=editor)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'RenderingNativeSurfaceWindows': undeclared identifier
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'Ref': 'RenderingNativeSurfaceWindows' is not a valid template type argument for parameter 'T'
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(void)': expects 0 arguments - 1 provided
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(const Variant &)': could not deduce template argument for 'T'
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(T *)': could not deduce template argument for 'T *' from 'nullptr'
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(const Ref<T_Other> &)': could not deduce template argument for 'const Ref<T_Other> &' from 'nullptr'
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(const Ref<T> &)': could not deduce template argument for 'const Ref<T> &' from 'nullptr'
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(Ref<T>)': could not deduce template argument for 'Ref<T>' from 'nullptr'
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5253
'RenderingNativeSurfaceWindows': is not a class or namespace name
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'RenderingNativeSurfaceWindows': undeclared identifier
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'Ref': 'RenderingNativeSurfaceWindows' is not a valid template type argument for parameter 'T'
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(void)': expects 0 arguments - 1 provided
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(const Variant &)': could not deduce template argument for 'T'
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(T *)': could not deduce template argument for 'T *' from 'nullptr'
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(const Ref<T_Other> &)': could not deduce template argument for 'const Ref<T_Other> &' from 'nullptr'
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(const Ref<T> &)': could not deduce template argument for 'const Ref<T> &' from 'nullptr'
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5250
'Ref<T> Ref(Ref<T>)': could not deduce template argument for 'Ref<T>' from 'nullptr'
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5253
'RenderingNativeSurfaceWindows': is not a class or namespace name
🌐 Web / Template w/ threads (target=template_release, threads=yes)
Process completed with exit code 2.
🌐 Web / Template w/o threads (target=template_release, threads=no)
Process completed with exit code 2.
🏁 Windows / Template (target=template_release): platform/windows/display_server_windows.cpp#L5251
unexpected tokens following preprocessor directive - expected a newline
🏁 Windows / Editor (target=editor, tests=yes): platform/windows/display_server_windows.cpp#L5251
unexpected tokens following preprocessor directive - expected a newline
🌐 Web / Template w/ threads (target=template_release, threads=yes)
No cached files found at path "/home/runner/work/libgodot/libgodot/emsdk-cache" - downloading and caching emsdk.
🌐 Web / Template w/o threads (target=template_release, threads=no)
No cached files found at path "/home/runner/work/libgodot/libgodot/emsdk-cache" - downloading and caching emsdk.