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Update dependency maplibre-gl to v4 #77

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@renovate renovate bot commented Sep 19, 2024

This PR contains the following updates:

Package Change Age Adoption Passing Confidence
maplibre-gl (source) ^2.0.0 -> ^4.0.0 age adoption passing confidence

Release Notes

maplibre/maplibre-gl-js (maplibre-gl)

v4.7.1

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🐞 Bug fixes
  • Fix circle won't render on mesa 24.1 with AMD GPU (#​4062)
  • Fix hash router for urls ending with a hashtag (#​4730)
  • Replace rollup-plugin-sourcemaps with rollup-plugin-sourcemaps2 (#​4740)

v4.7.0

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✨ Features and improvements
  • Support multiple layers in map.on, map.once and map.off methods (#​4570)
  • Ensure GeoJSON cluster sources emit a console warning if maxzoom is less than or equal to clusterMaxZoom since in this case you may see unexpected results. (#​4604)
🐞 Bug fixes
  • Heatmap Fix for 3D terrain (#​4571)
  • Fix Map#off to not remove listener with layer(s) registered with Map#once (#​4592)
  • Improve types a bit for addSource and getSource (#​4616)
  • Fix the color near the horizon when terrain is enabled without any sky (#​4607)
  • Fix bug where fitBounds and cameraForBounds would not display across the 180th meridian (antimeridian)
  • Fix white flickering on map resize (#​4158)
  • Fixed a performance regression related to symbol placement (#​4599)
  • Fix a bug where cloning a Transform instance didn't include the lngRange. This caused a bug where
    using transformCameraUpdate caused the maxBounds to stop working just for east/west bounds. (#​4625)

v4.6.0

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✨ Features and improvements
  • Prefer local glyph rendering for all CJKV characters, not just those in the CJK Unified Ideographs, Hiragana, Katakana, and Hangul Syllables blocks. (#​4560))
🐞 Bug fixes
  • Fix right-to-left layout of labels that contain characters in the Arabic Extended-B code block. (#​4536)
  • Fix 3D map freezing when camera is adjusted against map bounds. (#​4537)
  • Fix getStyle() to return a clone so the object cannot be internally changed (#​4488)
  • Fix issues with setting sky to undefined (#​4587))

v4.5.2

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✨ Features and improvements
  • Emit events when the cooperative gestures option has prevented a gesture. (#​4470)
  • Enable anisotropic filtering only when the pitch is greater than 20 degrees to preserve image sharpness on flat or slightly tilted maps.
🐞 Bug fixes
  • Fix camera being able to move into 3D terrain (#​1542)

v4.5.1

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✨ Features and improvements
  • Allow trackpad pinch gestures to break through the cooperativeGestures setting, bringing it in line with other embedded map behaviours, such as Google Maps and Mapbox. (#​4465)
  • Expose projection matrix parameters (#​3136)
  • Add option to position markers at subpixel coordinates to prevent markers jumping on moveend (#​4458)
🐞 Bug fixes
  • Fix lag on fast map zoom (#​4366)
  • Fix unguarded read access to possibly undefined object (#​4431)
  • Fix remove hash string when map is removed (#​4427)
  • Fix GeolocateControl may be added twice when calling addControl/removeControl/addControl rapidly (#​4454)
  • Fix style.loadURL abort error being logged when removing style (#​4425)
  • Fix vector tiles not loading when html is opened via "resource://android" (i.e., the assets folder) in GeckoView on Android (#​4451)

v4.5.0

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✨ Features and improvements
  • Add sky implementation according to spec (#​3645)
🐞 Bug fixes
  • Fix (de)serialization of extends of built-ins (currently only AjaxError) not working correctly in web_worker_transfer. Also refactored related web_worker_transfer code and added more tests (#​4024)

v4.4.1

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🐞 Bug fixes
  • Fix terrain listener memory leak when adding and removing Marker (#​4284)

v4.4.0

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✨ Features and improvements
  • Improve animation curve when easeTo and flyTo with constraints (#​3793)
  • For filled extrusions, calculate the elevation per polygon (#​3313)
  • Add events to GeolocateControl to allow a more granular interaction (#​3847)
  • Make MapOptions.style optional to be consistent with Map.setStyle(null) (#​4151)
  • Use Autoprefixer to handle vendor prefixes in CSS (#​4165)
  • Make aria-label configurable for Map, Marker and Popup (#​4147)
  • Map <canvas> is focusable only when interactive (#​4147)
  • "Accept" headers set in Request Transformers are not overwritten (#​4210)
  • ⚠️ Rename projMatrix to modelViewProjectionMatrix. Also rename invProjMatrix, alignedProjMatrix accordingly (#​4215)
  • Publish an unminified prod build (#​4265)
🐞 Bug fixes
  • ⚠️ Allow breaking lines in labels before a left parenthesis (#​4138)
  • ⚠️ Fix ignoring embedded line breaks when symbol-placement is line or line-center (#​4124)
  • Ensure loseContext exists before calling it (#​4245)
  • Update deprecated -ms-high-contrast vendor prefix to (forced-colors: active) and (prefers-color-scheme: light) as appropriate (#​4250)

v4.3.2

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🐞 Bug fixes
  • Fix an issue with moveend zoom being different than the actual current zoom (#​4132)

v4.3.1

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🐞 Bug fixes
  • Fix drift in zoom that may happen during flyTo and easeTo due to freezeElevation logic. (#​3878)

v4.3.0

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✨ Features and improvements
  • Add getData method for GeoJSON Sources to provide the possibility to obtain all the source's features (#​4082)
  • Allow cross-fading between raster tile source updates at the same zoom level (#​4072)
🐞 Bug fixes
  • Fix normalizeSpriteURL before transformRequest throwing an Error with relative URLs (#​3897)
  • Fix return type of map.cameraForBounds (#​3760)
  • Fix to run benchmark with MAPLIBRE_STYLES environment variable (#​2122)
  • Fix symbol collisions using inaccurate and sometimes entirely wrong collision boxes when the map is pitched or rotated (#​210)
  • Fix text-translate and icon-translate behaving weirdly and inconsistently with other -translate properties (#​3456)
  • Fix symbol collision debug view (showCollisionBoxes) not showing the actual bounding boxes used for collision and click areas. The displayed boxes now match actual collision boxes exactly (#​4071)
  • Fix symbol collision boxes not being accurate for variable-anchor symbols (#​4071)
  • Fix icon collision boxes using text-translate property for translation instead of the correct icon-translate (#​4071)

v4.2.0

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✨ Features and improvements
  • Update Popup's methods addClass and removeClass to return an instance of Popup (#​3975)
  • New map option to decide whether to cancel previous pending tiles while zooming in (#​4051)
  • Sprites include optional textFitHeight and textFitWidth values (#​4019)
  • Add support for distance expression (#​4076)

v4.1.3

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✨ Features and improvements
  • Added const enum for actor messages to improve readability and maintainability. In tsconfig.json, isolatedModules flag is set to false in favor of generated JS size. (#​3879)
🐞 Bug fixes
  • Fix different unwanted panning changes at the end of a panning motion, that happen on a large screen (#​3935)
  • Fix image sources not being marked as loaded on error (#​3981)
  • Fix ScaleControl options should be optional. (#​4002)
  • Fix race condition in SourceCache that makes unit tests unstable. Eliminate a redundant 'visibility' event fired from Style class. (#​3992)
  • Fix paint property not being updated by setPaintProperty (#​2651)

v4.1.2

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✨ Features and improvements
  • Hide Popup when its parent Marker is behind terrain (#​3865)
🐞 Bug fixes
  • Fix type definition on localIdeographFontFamily (#​3896)
  • Fix unwanted panning changes at the end of a panning motion (#​3872)
  • Fix close events being fired for popups that aren't open (#​3901)

v4.1.1

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✨ Features and improvements
  • Improve animation curve when easeTo and flyTo with constraints (#​3793)
🐞 Bug fixes
  • Fix unwanted zoom changes at the end of a panning motion (#​2094)

v4.1.0

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✨ Features and improvements
  • Add option to position popup at subpixel coordinates to allow for smooth animations (#​3710)
  • Constrain horizontal panning when renderWorldCopies is set to false (3738)
🐞 Bug fixes
  • Fix popup appearing far from marker that was moved to a side globe (3712)
  • Set text color to ensure contrast in the attribution pill (3737)
  • Fix memory leak in Worker when map is removed (3734)
  • Fix issue with FullscreenControl when MapLibre is within a ShadowRoot (#​3573)
  • Fix performance regression with setRTLTextPlugin which can cause 1 or 2 extra frames to render. (#​3728)

v4.0.2

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🐞 Bug fixes
  • Fix Style.setState ignoring validate flag (#​3709)
  • Fix marker flying off near horizon (3704)

v4.0.1

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✨ Features and improvements
  • Add setUrl method to RasterTileSource to dynamically update existing TileJSON resource. (3700)
🐞 Bug fixes
  • Fix Marker losing opacity after window resize (#​3656)
  • Fix vector tiles not loading when html is opened via "file://" (#​3681)

v4.0.0

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✨ Features and improvements
  • ⚠️ Remove all global getters and setters from maplibregl, this means the the following methods have changed:

    • maplibregl.version => getVersion()
    • maplibregl.workerCount => getWorkerCount(), setWorkerCount(...)
    • maplibregl.maxParallelImageRequests => getMaxParallelImageRequests(), setMaxParallelImageRequests(...)
    • maplibregl.workerUrl => getWorkerUrl(), setWorkerUrl(...)

    This is to avoid the need to use a global object and allow named exports/imports (#​3601)

  • ⚠️ Change attribution to be on by default, change MapOptions.attributionControl to be the type that the control handles, removed MapOptions.customAttribution (#​3618)
    Note: showing the logo of MapLibre is not required for using MapLibre.

  • ⚠️ Changed cooperative gesture config and removed the strings from it in favor of the locale variable (#​3621)

  • ⚠️ Changed the terrain enable disable locale key to match the other keys' styles, updated the typings to allow using locale with more ease (#​3621)

  • ⚠️ Add the ability to import a script in the worker thread and call addProtocol and removeProtocol there (#​3459) - this also changed how addSourceType works since now you'll need to load the script with maplibregl.importScriptInWorkers.

  • ⚠️ Changes addProtocol to be promise-based without the usage of callbacks and cancelable (#​3433)

  • ⚠️ Moved the addSourceType to be a part of the global maplibregl object instead of being per map object (#​3420)

  • ⚠️ Removed callback usage from map.loadImage in continue to below change (#​3422)

  • ⚠️ Changed the GeoJSONSource's getClusterExpansionZoom, getClusterChildren, getClusterLeaves methods to return a Promise instead of a callback usage (#​3421)

  • ⚠️ Changed the setRTLTextPlugin function to return a promise instead of using callback (#​3418) this also changed how the RTL plugin code is handled internally by splitting the main thread and worker thread code.

  • ⚠️ Remove setCooperativeGestures and getCooperativeGestures functions in favor of cooperativeGestures handler which now has an enabled() or disabled() methods (#​3430)

  • ⚠️ Changed the underlying worker communication from callbacks to promises. This has a breaking effect on the implementation of custom WorkerSource and how it behaves (#​3233)

  • ⚠️ Changed the Source interface to return promises instead of callbacks (#​3233)

  • ⚠️ Changed all the sources to be promises based. (#​3233)

  • ⚠️ Changed the map.loadImage method to return a Promise instead of a callback usage (#​3233)

  • Add "opacity" option and setOpacity method to Marker (#​3620)

  • Created a new example showing how to place a threejs scene as a CustomLayer over maplibre 3d-terrain (#​3429)

  • Changed ImageRequest to be Promise based (#​3233)

  • Improved precision and added a subtle fade transition to marker opacity changes (#​3431)

  • Adds support for terrain in setStyle with diff method (#​3515, #​3463)

  • Upgraded to use Node JS 20 and removed the dependency of gl package from the tests to allow easier development setup. (#​3452)

🐞 Bug fixes
  • Fix wheel zoom to be into the same direction above or under the horizon (#​3398)
  • Fix _cameraForBoxAndBearing not fitting bounds properly when using asymmetrical camera viewport and bearing.(#​3591)
  • Fix missing export Map type in the d.ts file (#​3564)
  • Fix the shifted mouse events after a css transform scale on the map container (#​3437)
  • Fix markers remaining transparent when disabling terrain (#​3431)
  • Fix labels disappearing when enabling terrain at high zoom (#​3545)
  • Fix zooming outside the central globe when terrain 3D is enabled (#​3425)
  • Fix cursor being shown indefinitely as a pointer when removing a popup with its trackPointer method active (#​3434)
  • Fix a bug in showing cooperative gestures when scroll zoom is disabled (#​2498)
  • Handle loading of empty raster tiles (204 No Content) (#​3428)
  • Fixes a security issue in Actor against XSS attacks in postMessage / onmessage (#​3239)

v3.6.2

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🐞 Bug fixes

v3.6.1

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🐞 Bug fixes
  • Fix undefined _onEaseFrame call in Camera._renderFrameCallback() while doing Camera.jumpTo during a Camera.easeTo (#​3332)

v3.6.0

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✨ Features and improvements
  • Add getLayersOrder() to Map and Style (#​3279)
  • Updated description of fullscreen example (#​3311)
🐞 Bug fixes
  • Fix null feature properties in resolve_tokens (#​3272)

v3.5.2

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✨ Features and improvements
  • Convert plantuml diagrams to mermaid (#​3217)
  • Improve buffer transfer in Safari after Safari fixed a memory leak bug (#​3225)
  • Minify internal exports to reduce bundle size (#​3216)
🐞 Bug fixes
  • Add terrain property to map style object (#​3234)
  • Fix exception thrown from isWebGL2 check (#​3238)
  • Fix rollup watch mode (#​3270)

v3.5.1

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🐞 Bug fixes
  • Fix regression introduced in 3.5.0, related to async/await (#​3228)

v3.5.0

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✨ Features and improvements
  • Add setTiles method to RasterTileSource to dynamically update existing tile sources. (#​3208)

v3.4.1

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✨ Features and improvements
  • Locally rendered glyphs are double resolution (48px), greatly improving sharpness of CJK text. (#​2990, #​3006)
🐞 Bug fixes
  • Fix setStyle->style.setState didn't reset _serializedLayers (#​3133).
  • Fix Raster DEM decoding in safari private browsing mode (#​3185)

v3.4.0

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✨ Features and improvements
  • Improve error message when a tile can't be loaded (#​3130)
  • Support custom raster-dem encodings (#​3087)
🐞 Bug fixes
  • Fixed Interrupting a scroll zoom causes the next scroll zoom to return to the prior zoom level by reseting scroll handler state properly (#​2709, #​3051)
  • Fix unit test warning about duplicate module names (#​3049)
  • Correct marker position when switching between 2D and 3D view (#​2996)
  • Fix error thrown when unsetting line-gradient [#​2683]
  • Update raster tile end points in documentation
  • Avoiding inertia animation on Mac when reduced motion is on (#​3068)
  • 3d buildings example doesn't work as expected (#​3165)

v3.3.1

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✨ Features and improvements
  • Copy LICENSE.txt to dist folder so it's included in 3rdpartylicenses.txt by webpack (#​3021)
🐞 Bug fixes
  • Correct declared return type of Map.getLayer() and Style.getLayer() to be StyleLayer | undefined to match the documentation (#​2969)
  • Correct type of Map.addLayer() and Style.addLayer() to allow adding a layer with an embedded source, matching the documentation (#​2966)
  • Throttle map resizes from ResizeObserver to reduce flicker (#​2986)
  • Correct function Map.setTerrain(options: TerrainSpecification): Map to be Map.setTerrain(options: TerrainSpecification | null): Map per the API spec (#​2993)
  • Correct function Map.getTerrain(): TerrainSpecification to be Map.getTerrain(): TerrainSpecification | null for consistency with the setTerrain function (#​3020)

v3.3.0

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✨ Features and improvements

v3.2.2

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✨ Features and improvements
🐞 Bug fixes
  • Properly check ImageBitmap (#​2942, #​2940)
  • VectorTileWorkerSource: fix reload for original's load parse would not pass the rawTileData and meta. (#​2941)

v3.2.1

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✨ Features and improvements
  • Remove cooperative gesture screen from the accessibility tree since screenreaders cannot interact with the map using gestures
  • Add cooperated gestures example to the doc.(#​2860)
🐞 Bug fixes
  • Incorrect distance field of view calculation for negative elevation, fixed by storing min elevation for the tile in view (#​1655, #​2858)
  • Fix reloadCallback not firing on VectorTileWorkerSource.reloadTile (#​1874)
  • Don't draw halo pixels underneath text pixels (#​2897)
  • Fix RasterDEMTileSource not serializing its options correctly (#​2895)
  • Remove node and jest from dist type checking, fix map event and other typing problems (#​2898)

v3.2.0

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✨ Features and improvements
  • Change all internal exports to named exports(#​2711)
  • Docs generation is now part of this repo(#​2733)
  • Add className option to Marker constructor (#​2729)
  • Immediately redraw the map after setting pixel ratio (#​2674)
  • Add maxCanvasSize option to limit canvas size. It can prevent reaching the GL limits and reduce the load on the devices. Default value is [4096, 4096].
  • Reduce maxCanvasSize when hitting GL limits to avoid distortions (#​2674)
  • Rewrite all the code comments in TSDocs, introduced a new documentaiton system and moved examples into this repository for better debug options (#​2756)
  • ⚠️ Removed non documented Marker constructor parameter (#​2756)
  • Updated check-for-support example (#​2859)
🐞 Bug fixes
  • Return undefined instead of throwing from Style.serialize() when the style hasn't loaded yet (#​2712)
  • Don't throw an exception from checkMaxAngle when a label with length 0 is on the last segment of a line (#​2710)
  • Fix the tap then drag zoom gesture detection to abort when the two taps are far away (#​2673)
  • Fix regression - update pixel ratio when devicePixelRatio changes, restoring the v1.x behaviour (#​2706)
  • Fix incorrect elevation calculation [#​2772]

v3.1.0

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✨ Features and improvements
  • Expose map options.maxTileCacheZoomLevels to allow better control of tile cache (#​2581)
🐞 Bug fixes
  • Fix regression - Add webgl1 fallback to accomondate users without webgl2 support (#​2653)

v3.0.1

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✨ Features and improvements
  • Update shaders to GLSL ES 3.0 (#​2599)
🐞 Bug fixes
  • Fix RequestTransformFunction type to return RequestParameters or undefined (#​2586)
  • Load EXT_color_buffer_float WebGL2 extension to fix heatmap in firefox (#​2595)

v3.0.0

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