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Use struct info in src/library_sdl.js. NFC #22885
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@@ -348,13 +348,13 @@ var LibrarySDL = { | |||
translateRGBAToColor: (r, g, b, a) => r | g << 8 | b << 16 | a << 24, | |||
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makeSurface(width, height, flags, usePageCanvas, source, rmask, gmask, bmask, amask) { | |||
var is_SDL_HWSURFACE = flags & 0x00000001; |
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It looks like SDL_HWSURFACE
constant was wrong here. It should have been 0x08000001
. Luckily it was still matching because its a subset of the bits.
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We have some testing of this, but I'm not sure how much. Might be worth checking.
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We have tests at least the keyboard stuff because I made a mistake there and they failed. I double checked everything again and I think we are good now. |
Missed this one in emscripten-core#22885.
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