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HMC-Mazzen committed Aug 28, 2020
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5 changes: 5 additions & 0 deletions .gitignore
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.pio
.vscode/.browse.c_cpp.db*
.vscode/c_cpp_properties.json
.vscode/launch.json
.vscode/ipch
67 changes: 67 additions & 0 deletions .travis.yml
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# Continuous Integration (CI) is the practice, in software
# engineering, of merging all developer working copies with a shared mainline
# several times a day < https://docs.platformio.org/page/ci/index.html >
#
# Documentation:
#
# * Travis CI Embedded Builds with PlatformIO
# < https://docs.travis-ci.com/user/integration/platformio/ >
#
# * PlatformIO integration with Travis CI
# < https://docs.platformio.org/page/ci/travis.html >
#
# * User Guide for `platformio ci` command
# < https://docs.platformio.org/page/userguide/cmd_ci.html >
#
#
# Please choose one of the following templates (proposed below) and uncomment
# it (remove "# " before each line) or use own configuration according to the
# Travis CI documentation (see above).
#


#
# Template #1: General project. Test it using existing `platformio.ini`.
#

# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio run


#
# Template #2: The project is intended to be used as a library with examples.
#

# language: python
# python:
# - "2.7"
#
# sudo: false
# cache:
# directories:
# - "~/.platformio"
#
# env:
# - PLATFORMIO_CI_SRC=path/to/test/file.c
# - PLATFORMIO_CI_SRC=examples/file.ino
# - PLATFORMIO_CI_SRC=path/to/test/directory
#
# install:
# - pip install -U platformio
# - platformio update
#
# script:
# - platformio ci --lib="." --board=ID_1 --board=ID_2 --board=ID_N
7 changes: 7 additions & 0 deletions .vscode/extensions.json
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{
// See http://go.microsoft.com/fwlink/?LinkId=827846
// for the documentation about the extensions.json format
"recommendations": [
"platformio.platformio-ide"
]
}
3 changes: 3 additions & 0 deletions .vscode/settings.json
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{
"C_Cpp.errorSquiggles": "Disabled"
}
39 changes: 39 additions & 0 deletions include/README
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This directory is intended for project header files.

A header file is a file containing C declarations and macro definitions
to be shared between several project source files. You request the use of a
header file in your project source file (C, C++, etc) located in `src` folder
by including it, with the C preprocessing directive `#include'.

```src/main.c

#include "header.h"

int main (void)
{
...
}
```

Including a header file produces the same results as copying the header file
into each source file that needs it. Such copying would be time-consuming
and error-prone. With a header file, the related declarations appear
in only one place. If they need to be changed, they can be changed in one
place, and programs that include the header file will automatically use the
new version when next recompiled. The header file eliminates the labor of
finding and changing all the copies as well as the risk that a failure to
find one copy will result in inconsistencies within a program.

In C, the usual convention is to give header files names that end with `.h'.
It is most portable to use only letters, digits, dashes, and underscores in
header file names, and at most one dot.

Read more about using header files in official GCC documentation:

* Include Syntax
* Include Operation
* Once-Only Headers
* Computed Includes

https://gcc.gnu.org/onlinedocs/cpp/Header-Files.html
46 changes: 46 additions & 0 deletions lib/README
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This directory is intended for project specific (private) libraries.
PlatformIO will compile them to static libraries and link into executable file.

The source code of each library should be placed in a an own separate directory
("lib/your_library_name/[here are source files]").

For example, see a structure of the following two libraries `Foo` and `Bar`:

|--lib
| |
| |--Bar
| | |--docs
| | |--examples
| | |--src
| | |- Bar.c
| | |- Bar.h
| | |- library.json (optional, custom build options, etc) https://docs.platformio.org/page/librarymanager/config.html
| |
| |--Foo
| | |- Foo.c
| | |- Foo.h
| |
| |- README --> THIS FILE
|
|- platformio.ini
|--src
|- main.c

and a contents of `src/main.c`:
```
#include <Foo.h>
#include <Bar.h>

int main (void)
{
...
}

```

PlatformIO Library Dependency Finder will find automatically dependent
libraries scanning project source files.

More information about PlatformIO Library Dependency Finder
- https://docs.platformio.org/page/librarymanager/ldf.html
14 changes: 14 additions & 0 deletions platformio.ini
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; PlatformIO Project Configuration File
;
; Build options: build flags, source filter
; Upload options: custom upload port, speed and extra flags
; Library options: dependencies, extra library storages
; Advanced options: extra scripting
;
; Please visit documentation for the other options and examples
; https://docs.platformio.org/page/projectconf.html

[env:heltec_wifi_lora_32_V2]
platform = espressif32
board = heltec_wifi_lora_32_V2
framework = arduino
1 change: 1 addition & 0 deletions src/index.html
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<h1>My ESP32 Webserver</h1>
81 changes: 81 additions & 0 deletions src/main.cpp
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#include <Arduino.h>
#include <U8x8lib.h>
#include <WiFi.h>
#include <AsyncTCP.h>
#include <ESPAsyncWebServer.h>
#include <DNSServer.h>

#define OLED_SCL 15 // GPIO 15
#define OLED_SDA 4 // GPIO 4
#define OLED_RST 16 // GPIO 16

long previousMillis = 0;
long interval = 1000;

const char *ssid = "SSID";
String apIP = "";
//const char *password = "1234";

U8X8_SSD1306_128X64_NONAME_SW_I2C u8x8(/* clock=*/ OLED_SCL, /* data=*/ OLED_SDA, /* reset=*/ OLED_RST);
AsyncWebServer server(80);

const char index_html[] PROGMEM = R"rawliteral(
<!DOCTYPE HTML><html><head>
<title>Mazzens ESP32 Lora</title>
<meta http-equiv="content-type" content="text/html; charset=utf-8">
</head><body>
<h1>Happy Birthday, Digger!!</h1>
<h2>Wünschen dir Alle</h2>
<p>P.S.: keine Lust zu stylen:/</p>
<p>Lass es dir gut gehen</p>
</body></html>)rawliteral";

void printDisplay(String str1, String str2, String str3, String str4){
u8x8.clear();
const char* thisstr1 = str1.c_str();
const char* thisstr2 = str2.c_str();
const char* thisstr3 = str3.c_str();
const char* thisstr4 = str4.c_str();
u8x8.setFont(u8x8_font_chroma48medium8_r);
u8x8.drawString(0,0, thisstr1);
u8x8.drawString(0,1,thisstr2);
u8x8.drawString(0,3,thisstr3);
u8x8.drawString(0,4,thisstr4);
delay(2000);
}

void printDSPstartup(){
printDisplay("Irgendwas", "Access Point!", ssid, "IP: " + apIP);
}

void setup() {
Serial.begin(9600);
Serial.println();
Serial.print("Configuring access point...");
/* You can remove the password parameter if you want the AP to be open. */
//WiFi.softAP(ssid, password);
WiFi.softAP(ssid);

IPAddress myIP = WiFi.softAPIP();
apIP = myIP.toString();
Serial.print("AP IP address: ");
u8x8.begin();
u8x8.setPowerSave(0);

server.on("/", HTTP_GET, [](AsyncWebServerRequest *request){
request->send_P(200, "text/html", index_html);
printDisplay("Client connected", "Have fun", "", "");
});
server.begin();

printDSPstartup();
}

void loop() {
unsigned long currentMillis = millis();
if(currentMillis - previousMillis > interval) {
previousMillis = currentMillis;
Serial.println("Timer elapsed");
//Do fancy stuff here on the Birthday! :-D
}
}
11 changes: 11 additions & 0 deletions test/README
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This directory is intended for PIO Unit Testing and project tests.

Unit Testing is a software testing method by which individual units of
source code, sets of one or more MCU program modules together with associated
control data, usage procedures, and operating procedures, are tested to
determine whether they are fit for use. Unit testing finds problems early
in the development cycle.

More information about PIO Unit Testing:
- https://docs.platformio.org/page/plus/unit-testing.html

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