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Update getting_started.md
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SpinnerX authored Aug 24, 2024
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## Different Build Types
There are two different build types that you can build engine3d in, `Release` and `Debug`.
There are two different build types of builds for building the engine3d project which are `Release` and `Debug`.

`Release` will be turning on optimization and making your code size.
* `Release` will be turning on optimization and making your code size smaller.

`Debug` is much slower than `Release`. Not recommended because used for testing and enabling debugging information.
* `Debug` is much slower than `Release`. Not recommended when used for testing and enabling debugging information.

When compiling engine3d you can add `-s build_type=Debug` (replacing `Debug`) to specify what configuration you want to build the project.
To specify build type in conan add `-s build_type=Debug` (replacing `Debug` with specified build type).

Building in Conan would be the following

```conan
conan build . -s build_type=Debug
```

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