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* Josh update branch (#58) * build: successful editor build * Pushing MeshChanges * Changed and fixed the cmake list. Changed vulkan model, spriterenderer3d(unfinished) --------- Co-authored-by: Josh Aponte <[email protected]> Co-authored-by: ZacharyH777 <[email protected]> Co-authored-by: Aaron <[email protected]>
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@@ -6,4 +6,4 @@ set(ENGINE_INCLUDE_DIR ${CMAKE_CURRENT_LIST_DIR}/engine3d) | |
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build_library( | ||
DIRECTORIES src Editor TestApp | ||
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) |
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TestApp/SceneTest/Scenes/Assets/Components/Bodies/BodyContainer.hpp
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TestApp/SceneTest/Scenes/Assets/Components/Bodies/Shapes/SphereShaper.hpp
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TestApp/SceneTest/Scenes/Assets/Components/Physics/PhysicsBody3D.hpp
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TestApp/SceneTest/Scenes/Assets/SceneInstances/ShowCaseSceneInstance.hpp
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TestApp/SceneTest/src/Scenes/Assets/Components/Bodies/BodyContainer.cpp
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TestApp/SceneTest/src/Scenes/Assets/Components/Bodies/Shapes/BoxShaper.cpp
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TestApp/SceneTest/src/Scenes/Assets/Components/Bodies/Shapes/SphereShaper.cpp
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TestApp/SceneTest/src/Scenes/Assets/Components/Physics/PhysicsBody3D.cpp
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TestApp/SceneTest/src/Scenes/Assets/Components/testComp.cpp
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TestApp/SceneTest/src/Scenes/Assets/SceneInstances/ShowCaseSceneInstance.cpp
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