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Merge pull request #87 from enjarai/the-unduckening
A rework of trick declaration
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Original file line number | Diff line number | Diff line change |
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- Made the data files for conversion tricks more extensive. (@awakened-redstone) | ||
- Added a trick for eroding blocks using water. (@awakened-redstone) | ||
- Made vectors certain to blunder with NaN coordinates. (@StellarWitch7) | ||
- Added messages between spells. (@StellarWitch7) | ||
- Fixed number equality when in collections. (@StellarWitch7) | ||
- Added a tag to exclude blocks from the Ploy of Destruction. (@StellarWitch7) | ||
- Added a configuration for the max hardness of blocks broken by Ploy of Destruction. (@StellarWitch7) | ||
- Generally cleaned up the config screen. (@StellarWitch7) | ||
- Ingress of Suitability now checks whether the position is replaceable instead of air. (@StellarWitch7) | ||
- Added a client config to stop the player from opening unsigned scrolls which are in the offhand. (@StellarWitch7) | ||
- Massively re-worked the way tricks process input values. (@StellarWitch7 and @enjarai) | ||
- Fixed being unable to import spells in the book to dyed scrolls. (@enjarai) | ||
- Renamed raycast ingresses to be less like those of Hexcasting. (@enjarai and @StellarWitch7) | ||
- Split the Impulse Ploy into the Ploy of Featherweight and Kinetic Ploy. (@enjarai) | ||
- Made knots charge rapidly in thunderstorms. (@enjarai) | ||
- Added missing documentation for the exponential distortion. (@StellarWitch7) | ||
- Fixed construct state not saving consistently. (@enjarai) | ||
- Made it possible to read/write fragments from/to arbitrary slot references. (@cotton-flower and @StellarWitch7) | ||
- Due to this, there is now a separate ploy for clearing fragments from an item. | ||
- Decreased the size of fragments on disk by an order of magnitude, alleviating several issues. (@enjarai) | ||
- Added an accessory to make early game mana generation less painful. (@cotton-flower and @enjarai and @StellarWitch7) | ||
- Fixed the Benevolent Conduit's Ploy being a method of infinite mana. (@StellarWitch7) | ||
- Fixed the list insertion trick failing when the given index is at the end of the given list. (@Master-Bw3) | ||
- Added a new block for more organized moonlight charging of knots. (@enjarai and @StellarWitch7) | ||
- Hopefully fixed a small oddity in the multiplayer spell preview. (@StellarWitch7) | ||
- Quadrupled the performance of spell circle rendering. (@enjarai) | ||
- Removed the ability to create water in the nether and other hot dimensions. (@Awakened-Redstone) | ||
- Made tricks which query or modify blocks blunder if the target position's chunk is not loaded. (@enjarai) | ||
- Made the cooling ploy fill cauldrons with powdered snow completely. (@Awakened-Redstone) | ||
- Improved the hats' offhand scroll preview. (@enjarai and @StellarWitch7) | ||
- Added a handful of utility tricks. (@enjarai and @StellarWitch7) | ||
- Construct blunders now wrap instead of going off the screen. (@enjarai) | ||
- Made spell-light blocks replaceable. (@Awakened-Redstone) | ||
- Fixed a server crash when killing a spell slot that hasn't ticked yet. (@StellarWitch7) | ||
- Made block and item type fragments render in spell circles. (@enjarai) | ||
- Added a timeout argument for message listeners. (@StellarWitch7) | ||
- Made the if-else trick variadic, allowing else-if chaining. (@StellarWitch7) |
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