0.6.4
INI
New settings:
- iAnimatedPortraitsOperationType - specifies how animatedPortraits.dat is read
- bDisplayStageSelectionOnlyWhenCharactersSelected - displays stage select only if both players selected their characters
Files
- Changed animatedPortraits.dat header - compare with yours
CNS
New CNS commands
- SetBGM
- SetRoundTime
- AddRoundTime
Check https://github.com/ermaccer/mugenhook/wiki/New-CNS-Commands
Misc.
- Random Select now works correctly with cursor announcers and animated portraits. Both of these features need to be set to ID mode to make it work!
- Characters now use seperate sprite pointers on select screen.
- Now uses DllMain init