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A code written during as a practice during reading the Nature of Code by Daniel Shiffman.

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bulatkerimovprocessing

A code written during as a practice during reading the Nature of Code book by Daniel Shiffmanlearning by . This code is runnned on Processing 3 software.

The program models the behaviour of physical ball moving in 2D space and it interaction with a racket (mouse) and walls (screen box).

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A code written during as a practice during reading the Nature of Code by Daniel Shiffman.

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