Releases: espiox/jts16_complete
20th December 2024 (Release 7858a00)
29th November 2024 (Release d29c069)
Update to the latest JT Friday release (d29c069).
11th October 2024 (Release 5807525)
Updated to this week's JT Friday release (5807525). Includes a fix for Time Scanner dip switches.
20th September 2024 (Release dc4548b)
Update to today's JT Friday release (dc4548b). Among other changes, this includes an extra variant of Time Scanners (set 3) and Display Mode support.
30th August 2024 (Release 324111a)
Update to today's JT Friday release (324111a).
27th July 2024 (Release 27e5bb9)
Updated to today's JTSaturday release, including Analogizer support. See here for details on how to set that up.
Apologies for the recent lull in releases!
14th June 2024 (Release a1ffbab)
Update to this week's JT Friday release (a1ffbab), which adds NVRAM save support. From JT's update:
JTS16, JTS16B, JTOUTRUN, JTSHANON and JTS18 now implement NVRAM saving. These cores support SEGA systems that originally used a large capacitor to hold the RAM memory of the main CPU during a power off. I do not know for how long it would keep the memory alive but it must have been able to keep it for a few days. What each game title did with that preserved information is highly variable. Some games, like Altered Beast, Time Scanner, Riot City... will keep the high scores. Most of them will keep track of the system uptime and the number of games and coins. A few do not do anything with this.
On the Analogue Pocket, this feature works without any user action. The core will automatically save and restore the information for you.
31st May 2024 (Release 261a0ce)
Updated to last week's JT Friday release (261a0ce). Sorry for the delay, I was out of town for a while.
10th May 2024 (Release f3c1149)
Update to this week's JT Friday release (f3c1149).
3rd May 2024 (Release bff2520)
Update to this week's JT Friday release (bff2520)