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etienne-p/README.md

Hi! I'm Etienne

Last seen building Virtual Production tools at Unity, at the crossroads of gaming and film. Previously Lead Unity and R&D Developer at Dpt. My interests are in Computer Graphics, Generative and Procedural Systems, Audio Programming, Tools Making, Artificial Intelligence... Self taught, curious, always eager to learn.

You can also check my vimeo and youtube for some (old-ish) experiments.

Personal Projects

I distinguish between recent projects and those preceding my time at Unity.

Recent

Visual

Sound

Miscellaneous

Pinned Loading

  1. ofxPolygonTriangulation ofxPolygonTriangulation Public

    C++

  2. UnityGaussianMixtureModel UnityGaussianMixtureModel Public

    C#

  3. UnityMorphologicalAntialiasing UnityMorphologicalAntialiasing Public

    C#

  4. UnityParticleGalaxyGPGPU UnityParticleGalaxyGPGPU Public

    A galaxy particle system running on the GPU, made with Unity

    C# 23 5

  5. UnityHexapodSimulator UnityHexapodSimulator Public

    Hexapod robot prototyping using Unity

    C# 10 1

  6. UnityParticleFlow UnityParticleFlow Public

    A lightweight GPU particle system for fluid like motion

    C# 11 3