GMOF v3.5: logging system & 2 important fixes
Sorry it took so long to put up an official release :p
Changelog:
This release introduces a custom function called trace()
to the server-side (both JS and TS), that will work similar to console.log(), in addition to also dumping everything into a log file.
Also fixes a major bug with broadcastList()/broadcastAll()/broadcastLobby() server-side that would ignore the "notme" argument.
Finally, v3.5 introduces a fix for a rare TCP bug/edgecase that would sometimes occur when the server is run on a remote machine/with latency
So, uhm, enjoy!
- Evoleo