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Multiple effects, blending, control pars, Scrollingtext and a lot more
general: - add rowNr in initVars (WIP) - valueFun don't need rowNr checks (done by initVarAndUpdate) app.js: preview3D: mirror y and z as index.js: - add check for empty control vars: do not show - add max for Coord3D AppEffects - palette in value array, remove chFun - add getPalette function - add leds parameter to controls - add rowNr to control initVars - remove return function from controls - move getValues out of loop fors (performance) - add ScrollingText2D - setEffect: postinit detection and nullify unused control values (WIP) AppFixture: projectAndMap - use start/endPosAdjusted - fixturedimension replaced by effect dimension (WIP!!!) - temp disable scaling - add extra empty mappings so vsize = x*y AppLeds - add font definition.h files - add rowNr in Leds - add blendAmount in sPC (default 0, WIP) - fadeToBlackBy etc: use mappingTable to change ledsP - add drawCharacter and drawText AppModFixtureGen - add hexagon2D AppModLeds: fxStart and End have max values SysJsonRDWS: bugfix print null if value is null !!! (for model vars with value null SysModModel: add Coord3D minimum SysModUI: - initVar: make order only negative if parent is negative (so vars added later, e.g. controls, will be autochecked) - initVarAndUpdate: value also needs update if value[rowNr] isNull. add rowNr to setValue SysModWeb: prepare for valueFun E131: use valueFun (WIP)
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