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fix: Issue with pointer events on screen elements (#2902)
This PR fixes an issue discovered on the discord around pointer events and ScreenElements - Fixed issue where pointer events did not work properly when using [[ScreenElement]]s - Fixed issue where debug draw was not accurate when using *AndFill suffixed [[DisplayMode]]s
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This file contains bidirectional Unicode text that may be interpreted or compiled differently than what appears below. To review, open the file in an editor that reveals hidden Unicode characters.
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