This project requires c++20
standard and it is meant to be compiled
with g++ 11
or newer. Other C++ compilers such as clang
or msvc
have not been tested. The compilation process requires cmake
.
Clone this repository:
git clone https://github.com/fernando-lahoz/basic-raytracing.git
cd basic-raytracing
Set up the CMake project:
cmake -DCMAKE_BUILD_TYPE=Release -DCMAKE_CXX_COMPILER=g++ -S . -B ./build -G Ninja
Compile:
cmake --build build --config Release --target all
As a result, the following executables should appear inside ./bin
directory:
- renderer: renders the compiled scene using one of the available algorithms.
- tone_mapper: applies a tone mapping function to the luminance of every pixel.
Run with --help
for additional information of usage.
# Linux shell
./bin/renderer --algorithm=photon-mapping \
--paths-per-pixel=10 \
--photon-mapping-evaluation-radius=0.4 \
--photon-mapping-evaluation-photons=1000 \
--photon-mapping-total-saved-photons=100000 \
\
--dimensions=500:500 \
--color-resolution=32bit \
--output-format=bmp \
\
./scenes/cornel_box_diffuse_point.scene \
./images/output_image.bmp
./bin/tone_mapper --strategy=gm:2.2 ./images/output_image.bmp ./images/output_image_mapped.bmp
# Windows powershell
chcp 65001; ./bin/renderer --algorithm=photon-mapping --paths-per-pixel=10 --photon-mapping-use-next-event-estimation --photon-mapping-evaluation-radius=0.4 --photon-mapping-evaluation-photons=1000 --photon-mapping-total-saved-photons=100000 --dimensions=256:256 --color-resolution=32bit --output-format=bmp ./scenes/cornel_box_diffuse_point.scene ./images/output_image.bmp
./bin/tone_mapper --strategy=gm:2.2 ./images/output_image.bmp ./images/output_image_mapped.bmp
# Linux shell
./bin/renderer --algorithm=path-tracing \
--paths-per-pixel=100 \
\
--dimensions=256:256 \
--color-resolution=32bit \
--output-format=bmp \
\
./scenes/cornel_box_diffuse_point.scene \
./images/output_image.bmp
./bin/tone_mapper --strategy=gm:2.2 ./images/output_image.bmp ./images/output_image_mapped.bmp
# Windows powershell
chcp 65001; ./bin/renderer --algorithm=path-tracing --paths-per-pixel=100 --dimensions=256:256 --color-resolution=32bit --output-format=bmp ./scenes/cornel_box_diffuse_point.scene ./images/output_image.bmp
./bin/tone_mapper --strategy=gm:2.2 ./images/output_image.bmp ./images/output_image_mapped.bmp