Releases: fidwell/OpenRct2-DKSO
v8.0 - DKSO v2
Note
Any objects and scenery groups that were not updated will remain with the v1
naming scheme, in order to not bloat your objects directory with a bunch of duplicate objects. Only new and updated objects and scenery groups will be named v2
. To ensure you are using the most recent version of each scenery group, use the .park
workbench file provided below, or see the list below.
Notable new objects
- Wattle & Daub Walls (Africa theming)
- Mine tracks (Africa theming)
- Nautical roofs (Australasia theming)
- Tarpits (Prehistoric theming)
- Various Sports theming objects
Notable fixed objects
- Cleaned up stray pixels on base game trees
- Added second color to brick roofs
- Consistent palette colors for castle walls
- Cleaned up stray pixels on Aztec, Cuzco, and Mayan walls (South America theming)
- Added sprites to match new base-game sloped walls
Various other minor objects were fixed or added. Full changelog: v7.1...v8.0
Scenery groups
New for v2
- Trees
- Fences and Walls
- Walls and Roofs
- Creepy Theming
- Jungle Theming
- Martian Theming
- Medieval Theming
- Pagoda Theming
- Snow and Ice Theming
- Wonderland Theming
- Sports Theming
- Giant Candy Theming
- Africa Theming
- Asia Theming
- Australasian Theming
- Europe Theming
- North America Theming
- South America Theming
- Dark Age Theming
- Prehistoric Theming
- Roaring Twenties Theming
- Roaring Twenties Wall Sets
Still on v1
- Shrubs and Ornaments
- Gardens
- Abstract Theming
- Classical/Roman Theming
- Egyptian Theming
- Jurassic Theming
- Mine Theming
- Space Theming
- Spooky Theming
- Mechanical Theming
- Giant Garden Theming
- Water Feature Theming
- Pirates Theming
- Wild West Theming
- Antarctic Theming
- Future Theming
- Mythological Theming
- Rock 'n' Roll Theming
- Panda Theming
- Six Flags Theming
Not DKSO
- Signs and Items for Footpaths
- Urban Theming
v7.1
v7.0 - DKSO v1
All objects and groups now use numbered versioning in the file names themselves.
All item names now prefixed with "v1", to be incremented as new files whenever new versions of objects are required.
v6.0
v5.0
v4.0
v3.1
v3.0
Big overhaul to many individual objects.
- Created several new objects.
- Fixed several broken or buggy objects.
- Updated loads of objects from dat format to parkobj format.
- Removed a couple obsolete objects.
To reduce issues with installation, I recommend deleting everything in your object
folder before opening this workbench. (Obviously, back it up first if there's important stuff in there.)