Update cmake-single-platform.yml #60
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# This starter workflow is for a CMake project running on a single platform. There is a different starter workflow if you need cross-platform coverage. | |
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-multi-platform.yml | |
name: CMake on a single platform | |
on: | |
push: | |
branches: [ "main" ] | |
pull_request: | |
branches: [ "main" ] | |
env: | |
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.) | |
BUILD_TYPE: Release | |
CMAKE_GENERATOR: MinGW Makefiles | |
# defaults: | |
# run: | |
# shell: msys2 {0} | |
jobs: | |
build: | |
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac. | |
# You can convert this to a matrix build if you need cross-platform coverage. | |
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix | |
runs-on: windows-latest | |
defaults: | |
run: | |
shell: msys2 {0} | |
steps: | |
- uses: actions/checkout@v3 | |
# - name: Get latest CMake | |
# uses: lukka/get-cmake@latest | |
- uses: msys2/setup-msys2@v2 | |
with: | |
cache: true | |
update: true | |
install: >- | |
make | |
git | |
pacboy: >- | |
cmake:p | |
# qt6:p | |
gtest:p | |
SDL2:p | |
spdlog:p | |
toolchain:p | |
openssl:p | |
sqlite3:p | |
- name: Install Qt | |
uses: jurplel/install-qt-action@v3 | |
with: | |
aqtversion: '==3.1.*' | |
version: '6.6.2' | |
host: 'windows' | |
target: 'desktop' | |
arch: 'win64_mingw' | |
modules: 'qt3d qtactiveqt qtcharts qtconnectivity qtdatavis3d qtgraphs qtgrpc qthttpserver qtimageformats qtlanguageserver qtlocation qtlottie qtmultimedia qtnetworkauth qtpdf qtpositioning qtquick3dphysics qtquickeffectmaker qtremoteobjects qtscxml qtsensors qtserialbus qtserialport qtspeech qtvirtualkeyboard qtwebchannel qtwebsockets qtwebview debug_info qt5compat qtquick3d qtquicktimeline qtshadertools' | |
- name: Configure CMake | |
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make. | |
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type | |
run: cmake -B build -G "${{env.CMAKE_GENERATOR}}" -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}} | |
- name: Build | |
run: cmake --build build | |
- name: Run unit tests | |
run: build/fl_test | |
- name: Prepare artifact | |
run: | | |
cp /mingw64/bin/SDL2.dll build/ | |
cp /mingw64/bin/libcrypto-3-x64.dll build/ | |
${GITHUB_WORKSPACE}/../Qt/6.6.2/mingw_64/bin/windeployqt build/firelight.exe --compiler-runtime | |
- name: Upload artifact | |
uses: actions/upload-artifact@v2 | |
with: | |
name: firelight | |
path: build/ | |
# - name: Build | |
# # Build your program with the given configuration | |
# run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}} | |
# - name: Test | |
# working-directory: ${{github.workspace}}/build | |
# Execute tests defined by the CMake configuration. | |
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail | |
# run: ctest -C ${{env.BUILD_TYPE}} | |