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Update cmake-single-platform.yml #60

Update cmake-single-platform.yml

Update cmake-single-platform.yml #60

# This starter workflow is for a CMake project running on a single platform. There is a different starter workflow if you need cross-platform coverage.
# See: https://github.com/actions/starter-workflows/blob/main/ci/cmake-multi-platform.yml
name: CMake on a single platform
on:
push:
branches: [ "main" ]
pull_request:
branches: [ "main" ]
env:
# Customize the CMake build type here (Release, Debug, RelWithDebInfo, etc.)
BUILD_TYPE: Release
CMAKE_GENERATOR: MinGW Makefiles
# defaults:
# run:
# shell: msys2 {0}
jobs:
build:
# The CMake configure and build commands are platform agnostic and should work equally well on Windows or Mac.
# You can convert this to a matrix build if you need cross-platform coverage.
# See: https://docs.github.com/en/free-pro-team@latest/actions/learn-github-actions/managing-complex-workflows#using-a-build-matrix
runs-on: windows-latest
defaults:
run:
shell: msys2 {0}
steps:
- uses: actions/checkout@v3
# - name: Get latest CMake
# uses: lukka/get-cmake@latest
- uses: msys2/setup-msys2@v2
with:
cache: true
update: true
install: >-
make
git
pacboy: >-
cmake:p
# qt6:p
gtest:p
SDL2:p
spdlog:p
toolchain:p
openssl:p
sqlite3:p
- name: Install Qt
uses: jurplel/install-qt-action@v3
with:
aqtversion: '==3.1.*'
version: '6.6.2'
host: 'windows'
target: 'desktop'
arch: 'win64_mingw'
modules: 'qt3d qtactiveqt qtcharts qtconnectivity qtdatavis3d qtgraphs qtgrpc qthttpserver qtimageformats qtlanguageserver qtlocation qtlottie qtmultimedia qtnetworkauth qtpdf qtpositioning qtquick3dphysics qtquickeffectmaker qtremoteobjects qtscxml qtsensors qtserialbus qtserialport qtspeech qtvirtualkeyboard qtwebchannel qtwebsockets qtwebview debug_info qt5compat qtquick3d qtquicktimeline qtshadertools'
- name: Configure CMake
# Configure CMake in a 'build' subdirectory. `CMAKE_BUILD_TYPE` is only required if you are using a single-configuration generator such as make.
# See https://cmake.org/cmake/help/latest/variable/CMAKE_BUILD_TYPE.html?highlight=cmake_build_type
run: cmake -B build -G "${{env.CMAKE_GENERATOR}}" -DCMAKE_C_COMPILER=gcc -DCMAKE_CXX_COMPILER=g++ -DCMAKE_BUILD_TYPE=${{env.BUILD_TYPE}}
- name: Build
run: cmake --build build
- name: Run unit tests
run: build/fl_test
- name: Prepare artifact
run: |
cp /mingw64/bin/SDL2.dll build/
cp /mingw64/bin/libcrypto-3-x64.dll build/
${GITHUB_WORKSPACE}/../Qt/6.6.2/mingw_64/bin/windeployqt build/firelight.exe --compiler-runtime
- name: Upload artifact
uses: actions/upload-artifact@v2
with:
name: firelight
path: build/
# - name: Build
# # Build your program with the given configuration
# run: cmake --build ${{github.workspace}}/build --config ${{env.BUILD_TYPE}}
# - name: Test
# working-directory: ${{github.workspace}}/build
# Execute tests defined by the CMake configuration.
# See https://cmake.org/cmake/help/latest/manual/ctest.1.html for more detail
# run: ctest -C ${{env.BUILD_TYPE}}