Sokol based rendering module for Flecs. This renderer should only be used as example code or for demonstration purposes and is not intended or ready for production.
- Runs on webasm, macOS, Linux, Windows
- Box & Rectangle primitives
- Automatic instancing
- Phong shading model
- Directional (sun) light
- Ambient light
- Emissive & shiny materials
- Depth prepass
- Shadow mapping
- Atmosphere rendering
- Post process effects:
- Exponential fog
- Ambient occlusion
- Bloom
- HDR & gamma correction
- Cascading shadow maps
- Exponential height fog
- PBR
- Lights (spot/omni, multiple lights)
- More primitive shapes
- Meshes
- Textures