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ably-dotnet

NuGet version Windows - build and test MacOS - build and test Linux - build and test Features

Ably is the platform that powers synchronized digital experiences in realtime. Whether attending an event in a virtual venue, receiving realtime financial information, or monitoring live car performance data – consumers simply expect realtime digital experiences as standard. Ably provides a suite of APIs to build, extend, and deliver powerful digital experiences in realtime for more than 250 million devices across 80 countries each month. Organizations like Bloomberg, HubSpot, Verizon, and Hopin depend on Ably’s platform to offload the growing complexity of business-critical realtime data synchronization at global scale. For more information, see the Ably documentation.

This is a .NET client library for Ably. The library currently targets the Ably 1.1-beta client library specification. You can jump to the 'Known Limitations' section to see the features this client library does not yet support or or view our client library SDKs feature support matrix to see the list of all the available features.

Supported platforms

Push notification

The Ably.net library fully supports Ably's push notifications. The feature set consists of two distinct areas: Push Admin, Device Push Notifications.

The Push Notifications Readme describes:

  • How to setup Push notifications for Xamarin mobile apps
  • How to use the Push Admin api to send push notifications directly to a devices or a client
  • How to subscribe to channels that support push notification
  • How to send Ably messages that include a notification

Unity

  • Unity support is currently in beta.
  • Supports both Mono and IL2CPP builds.

Downloading Unity Package

Supported Platforms

Note - Please take a look at Unity README and Ably Unity Blog for more information.

Known Limitations

  • Browser push notifications in Blazor are not supported.

Documentation

Visit https://ably.com/docs for a complete API reference and more examples.

Installation

The client library is available as a nuget package.

You can install it from the Package Manager Console using this command

PM> Install-Package ably.io

or using the .NET CLI in your project directory using

dotnet add package ably.io

Using the Realtime API

Introduction

All examples assume a client has been created as follows:

// Using basic auth with API key
var realtime = new AblyRealtime("<api key>");
// Using token auth with token string
var realtime = new AblyRealtime(new ClientOptions { Token = "token" });

If you do not have an API key, sign up for a free API key now

Connection

Connecting and observing connection state changes. By default the library automatically initializes a connection.

realtime.Connection.On(ConnectionEvent.Connected, args =>
{
    // Do stuff  
});

To disable the default automatic connect behavior of the library, set AutoConnect = false when initializing the client.

var realtime = new AblyRealtime(new ClientOptions("<api key>") { AutoConnect = false });
// Some code
realtime.Connect();

Subscribing to connection state changes and observing errors:

realtime.Connection.On(args =>
{
    var currentState = args.Current; // Current state the connection transitioned to
    var previousState = args.Previous; // Previous state
    var error = args.Reason; // If the connection error-ed the Reason object will be populated.
});

Subscribing to a channel

Create a channel

IRealtimeChannel channel = realtime.Channels.Get("test");

Subscribing to all events:

channel.Subscribe(message =>
{
    var name = message.Name;
    var data = message.Data;
});

Subscribing to specific events:

channel.Subscribe("myEvent", message =>
{
    var name = message.Name;
    var data = message.Data;
});

Observing channel state changes and errors:

channel.On(args =>
{
    var state = args.NewState; // Current channel State
    var error = args.Error; // If the channel error-ed it will be reflected here
});

or

channel.On(ChannelState.Attached, args =>
{
    // Do stuff when channel is attached
});

Enable logging

Define a new class that implements ILoggerSink interface.

class CustomLogHandler : ILoggerSink
{
    public void LogEvent(LogLevel level, string message)
    {
        Console.WriteLine($"Handler LogLevel : {level}, Data :{message}");
    }
}

Update clientOptions for LogLevel and LogHandler.

clientOpts.LogLevel = LogLevel.Debug;
clientOpts.LogHandler = new CustomLogHandler();

Subscribing to a channel in delta mode

Subscribing to a channel in delta mode enables delta compression. This is a way for a client to subscribe to a channel so that message payloads sent contain only the difference (ie the delta) between the present message and the previous message on the channel.

Request a Vcdiff formatted delta stream using channel options when you get the channel:

var channelParams = new ChannelParams();
channelParams.Add("delta", "vcdiff");
var channelOptions = new ChannelOptions();
channelOptions.Params = channelParams;
IRealtimeChannel channel = ably.Channels.Get(ChannelName, channelOptions);

Beyond specifying channel options, the rest is transparent and requires no further changes to your application. The message.Data instances that are delivered to your Action<Message> handler continue to contain the values that were originally published.

If you would like to inspect the Message instances in order to identify whether the Data they present was rendered from a delta message from Ably then you can see if Extras.Delta.Format equals "vcdiff".

Publishing to a channel

The client support a callback and async publishing. The simplest way to publish is:

channel.Publish("greeting", "Hello World!");

with a callback:

channel.Publish("greeting", "Hello World!", (success, error) =>
{
    // If publish succeeded 'success' is 'true'
    // if publish failed 'success' is 'false' and 'error' will contain the specific error
});

and the async version which if you await it will complete when the message has been acknowledged or rejected by the Ably service:

var result = await channel.PublishAsync("greeting", "Hello World!");
// You can check if the message failed
if (result.IsFailure)
{
    var error = result.Error; // The error reason can be accessed as well
}

Getting channel history

Calling history returns a paginated list of message. The object is of type PaginatedResult<Message> and can be iterated through as a normal list.

var history = await channel.HistoryAsync();
// Loop through current history page
foreach (var message in history.Items)
{
    // Do something with message
}
// Get next page.
var nextPage = await history.NextAsync();

Getting presence history

Getting presence history is similar to how message history works. You get back PaginatedResult<PresenceMessage> and can navigate or iterate through the page

var presenceHistory = await channel.Presence.HistoryAsync();
// Loop through the presence messages
foreach (var presence in presenceHistory.Items)
{
    // Do something with the messages
}

var presenceNextPage = await presenceHistory.NextAsync();

Getting the channel status

Getting the current status of a channel, including details of the current number of Publishers, Subscribers and PresenceMembers etc is simple

ChannelDetails details = channel.Status();
ChannelMetrics metrics = details.Status.Occupancy.Metrics;
// Do something with 'metrics.Publishers' etc

Symmetric end-to-end encrypted payloads on a channel

When a 128-bit or 256-bit key is provided to the library, all payloads are encrypted and decrypted automatically using that key on the channel. The secret key is never transmitted to Ably and thus it is the developer's responsibility to distribute a secret key to both publishers and subscribers.

var secret = Crypto.GetRandomKey();
var encryptedChannel = realtime.Get("encrypted", new ChannelOptions(secret));
encryptedChannel.Subscribe(message =>
{
    var data = message.data; // Sensitive data (encrypted before published)
});
encryptedChannel.Publish("name (not encrypted)", "sensitive data (encrypted before published)");

Executing callbacks on Main/UI thread

  • The library creates a number of threads and all listeners/callbacks are executed on non-UI/background threads.
  • To execute listeners/callbacks on the Main/UI thread, we support capturing the SynchronizationContext.
options.CustomContext = SynchronizationContext.Current;

Using the REST API

Introduction

The rest client provides a fully async wrapper around the Ably service web api.

All examples assume a client and/or channel has been created as follows:

var client = new AblyRest("<api key>");
IRealtimeChannel channel = client.Channels.Get("test");

If you do not have an API key, sign up for a free API key now

Publishing a message to a channel

await channel.PublishAsync("name", "data");

If the publish is not successful an error will be thrown of type AblyException containing error codes and error description

try 
{
    await channel.PublishAsync("name", "errorData");
} 
catch(AblyException ablyError) 
{
    // Log error
}

Querying channel history

var historyPage = await channel.HistoryAsync();
foreach (var message in historyPage.Items)
{
    // Do something with each message
}
// Get the next page
var nextHistoryPage = await historyPage.NextAsync();

Current presence members on a channel

var presence = await channel.Presence.GetAsync();
var first = presence.Items.FirstOrDefault();
var clientId = first.clientId; // 'clientId' of the first member present
var nextPresencePage = await presence.NextAsync();
foreach (var presenceMessage in nextPresencePage.Items)
{
    // Do stuff with next page presence messages
}

Querying the presence history

// Presence history
var presenceHistory = await channel.Presence.HistoryAsync();
foreach (var presenceMessage in presenceHistory.Items)
{
    // Do stuff with presence messages
}

var nextPage = await presenceHistory.NextAsync();
foreach (var presenceMessage in nextPage.Items)
{
    // Do stuff with next page messages
}

Using the AuthCallback

A callback to obtain a signed TokenRequest string or a TokenDetails instance.

To use AuthCallback create a ClientOptions instance and assign an appropriate delegate to the AuthCallback property and pass the ClientOptions to a new AblyRealtime instance.

var options = new ClientOptions
{
    AuthCallback = async tokenParams =>
    {
        // Return a 'TokenDetails'/'TokenRequest' object or a token string .
        // Typically this method would wrap a request to your web server.
        return await GetTokenDetailsOrTokenRequestStringFromYourServer();        
    }
};
var client = new AblyRealtime(options);

Generate a TokenRequest

Token requests are issued by your servers and signed using your private API key. This is the preferred method of authentication as no secrets are ever shared, and the token request can be issued to trusted clients without communicating with Ably.

TokenRequest tokenRequest = await client.Auth.CreateTokenRequestObjectAsync();

Fetching your application's stats

var stats = await client.StatsAsync();
var firstItem = stats.Items.First();
var nextStatsPage = await stats.NextAsync();

Fetching the Ably service time

DateTimeOffset time = await client.TimeAsync();

Making explicit HTTP requests to Ably Rest Endpoints / Batch publish

  • The AblyRest->Request method should be used to make explicit HTTP requests.
  • It automatically adds necessary auth headers based on the initial auth config and supports pagination.
  • The following is an example of using the batch publish API based on the Ably batch publish rest endpoint documentation.
  var jsonPayload =
    @"{
        ""channels"" : [ ""channel1"", ""channel2"" ],
        ""messages"" : [
            {
                ""name"": ""eventName"",
                ""data"" : ""message"",
            }
        ]
      }";
  var paginatedResponse = await ablyRest.Request(HttpMethod.Post, "/messages", null, JObject.Parse(jsonPayload), null);

Increase Transport send and receive buffers

In .NET Framework projects, we discovered issues with the .NET implementation of the web socket protocol during times of high load with large payloads (over 50kb). This is better described in https://github.com/ably/ably-dotnet/issues/446 To work around the problem, you need to adjust websocket library's buffer to it's maximum size of 64kb. Here is an example of how to do it.

var maxBufferSize = 64 * 1024;
var options = new ClientOptions();
var websocketOptions = new MsWebSocketOptions() { SendBufferInBytes = maxBufferSize, ReceiveBufferInBytes = maxBufferSize };
options.TransportFactory = new MsWebSocketTransport.TransportFactory(websocketOptions);
var realtime = new AblyRealtime(options);

MAUI configuration

  • Since ably-dotnet makes use of the reflection API, MAUI assembly trimming may cause issues.
  • When using MAUI, we recommend adding the following to your .csproj file to disable assembly trimming.
<ItemGroup>
  <TrimmerRootAssembly Include="IO.Ably" />
</ItemGroup>

Examples

  • More Examples can be found under examples directory.
  • While working with console app, make sure to put explicit await for async methods.

Sample .NET Core implementation

using System;

using IO.Ably;

namespace testing_ably_console
{
    class Program
    {
        static async Task Main(string[] args)
        {
            Console.WriteLine("Hello World!");
            var realtime = new AblyRealtime("<api key>");
            IRealtimeChannel channel = realtime.Channels.Get("test");
            await channel.PublishAsync("greeting", "Hello World!");
            Console.WriteLine("Farewell World!");
        }
    }
}

Sample .NET Framework implementation (when you don't have async main method)*

using System;

using IO.Ably;

namespace testing_ably_console
{
    class Program
    {
        static void Main(string[] args)
        {
            MainAsync(args).GetAwaiter().GetResult();
        }

        static async Task MainAsync(string[] args)
        {
            Console.WriteLine("Hello World!");
            var realtime = new AblyRealtime("<api key>");
            IRealtimeChannel channel = realtime.Channels.Get("test");
            await channel.PublishAsync("greeting", "Hello World!");
        }
    }
}

Dependencies

This library has dependencies that can differ depending on the target platform. See the nuget page for specifics.

Support, feedback and troubleshooting

Please visit https://ably.com/support for access to our knowledge-base and to ask for any assistance.

You can also view the community reported GitHub issues.

Contributing

For guidance on how to contribute to this project, see CONTRIBUTING.md.

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