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# Copyright (C) 2013-2023 Florian Festi | ||
# | ||
# This program is free software: you can redistribute it and/or modify | ||
# it under the terms of the GNU General Public License as published by | ||
# the Free Software Foundation, either version 3 of the License, or | ||
# (at your option) any later version. | ||
# | ||
# This program is distributed in the hope that it will be useful, | ||
# but WITHOUT ANY WARRANTY; without even the implied warranty of | ||
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the | ||
# GNU General Public License for more details. | ||
# | ||
# You should have received a copy of the GNU General Public License | ||
# along with this program. If not, see <http://www.gnu.org/licenses/>. | ||
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from boxes import * | ||
from functools import partial | ||
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class WallRack(Boxes): | ||
"""Rack spices or other things to be mounted on a wall""" | ||
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ui_group = "WallMounted" | ||
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def __init__(self): | ||
Boxes.__init__(self) | ||
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self.addSettingsArgs(edges.FingerJointSettings, surroundingspaces=1.0) | ||
self.addSettingsArgs(edges.MountingSettings) | ||
self.addSettingsArgs(edges.HandleEdgeSettings) | ||
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self.buildArgParser(x=200, y=50, sh="100*3", outside=False) | ||
self.argparser.add_argument( | ||
"--top_edge", action="store", | ||
type=ArgparseEdgeType("eEGy"), choices=list("eEGy"), | ||
default="G", help="edge type for top edge") | ||
self.argparser.add_argument("--full_height_top", type=boolarg, default=True, help="Add full height of topmost rack to the back panel") | ||
self.argparser.add_argument( | ||
"--wall_height", action="store", type=float, default=20.0, | ||
help="height of walls") | ||
self.argparser.add_argument( | ||
"--back_height", action="store", type=float, default=1.5, | ||
help="height of the back as fraction of the front height") | ||
self.argparser.add_argument( | ||
"--side_edges", action="store", | ||
type=ArgparseEdgeType("Fh"), choices=list("Fh"), | ||
default="h", help="edge type holding the shelfs together") | ||
self.argparser.add_argument( | ||
"--flat_bottom", type=boolarg, default=False, help="Make bottom Flat, so that the rack can also stand") | ||
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def generate_shelves(self, x, y, front_height, back_height): | ||
se = self.side_edges | ||
for i in range(len(self.sh)): | ||
self.rectangularWall(x, y, "ffff", move="up", label=f"shelf {i+1}") | ||
self.rectangularWall(x, front_height, se + "fef", move="up", label=f"front lip {i+1}") | ||
self.trapezoidWall(y, front_height, back_height, se + "fe" + se, move="right", label=f"right lip {i+1}") | ||
self.trapezoidWall(y, front_height, back_height, se + "fe" + se, move="up", label=f"left lip {i+1}") | ||
self.move(y + self.thickness*2, back_height, "left", before=True) | ||
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#Generate finger holes for back part | ||
def generate_finger_holes(self, x, back_height): | ||
t = self.thickness | ||
pos_y = 0 | ||
for h in self.sh: | ||
self.fingerHolesAt(t*0.5, pos_y + 0.5*t, x, 0) | ||
self.fingerHolesAt(0, pos_y + t, back_height, 90) | ||
self.fingerHolesAt(x+t, pos_y + t, back_height, 90) | ||
pos_y += h | ||
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def render(self): | ||
x, y, front_height = self.x, self.y, self.wall_height | ||
back_height = front_height * self.back_height | ||
t = self.thickness | ||
if self.outside: | ||
x = self.adjustSize(x, "h", "f") | ||
y = self.adjustSize(y) | ||
front_height = self.adjustSize(front_height) | ||
back_height = self.adjustSize(back_height) | ||
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if self.full_height_top: | ||
total_height = sum(self.sh) | ||
else: | ||
total_height = sum(self.sh[:-1]) + back_height | ||
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be = "e" if self.flat_bottom and self.side_edges == "F" else "E" | ||
if be == "E" and self.full_height_top: | ||
total_height -= t | ||
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self.rectangularWall(x+self.thickness, total_height, be + "E" + self.top_edge + "E", | ||
callback=[partial(self.generate_finger_holes, x, back_height)], label="back wall", move="right") | ||
self.generate_shelves(x, y, front_height, back_height) |