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simdutf: simdutf_connector: in_tail: Implement UTF-16LE/UTF-16BE encoder #9468
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Signed-off-by: Hiroshi Hatake <[email protected]>
From UTF-16LE, UTF-16BE and UTF-16LE with BOM, UTF-16BE with BOM to UTF-8 are supported. This could be useful for Windows' Unicode insisted logs. They are usually using UTF-16LE with BOM. Signed-off-by: Hiroshi Hatake <[email protected]>
…code encoder testing Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
…s not fully support C++11 Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
Signed-off-by: Hiroshi Hatake <[email protected]>
…stuffs Signed-off-by: Hiroshi Hatake <[email protected]>
Plus, waiting for relatively longer for the ordinary test cases. This is because these test cases for unicode need to read contents from filesystem. Signed-off-by: Hiroshi Hatake <[email protected]>
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In Windows, there are lots of using UTF-16LE programs. This is because Unicode on Windows means UTF-16LE with BOM(Byte Order Mark).
In addition, there is lots of differences between UTF-16LE/UTF-16BE and UTF-8.
I added some of C, J and subdivision flags test cases for converting from UTF-16LE/UTF-16BE to UTF-8 in unit tests for in_tail plugin. This is because in_tail is the main usages to process non-UTF-8 encodings.
At first, we need to process UTF-16LE and UTF-16BE encodings.
Note that simdutf library is written in C++. So, we also provide an option (
FLB_UNICODE_ENCODER
) to turn on/off this feature.Closes #9321
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Before we can approve your change; please submit the following in a comment:
If this is a change to packaging of containers or native binaries then please confirm it works for all targets.
ok-package-test
label to test for all targets (requires maintainer to do).Documentation
fluent/fluent-bit-docs#1471
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Fluent Bit is licensed under Apache 2.0, by submitting this pull request I understand that this code will be released under the terms of that license.