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Turns out
TileEntityFurnace
andTileEntityBrewingStand
don't extendTileEntityLockableLoot
, butTileEntityLockable
.But since
TileEntityLockable
doesn't have the methodsetInventorySlotContents
, I had to manually check iftileEntity
is an instance ofTileEntityFurnace
orTileEntityBrewingStand
and callsetInventorySlotContents
accordingly.Moonshine correctly generated in B-Team's Hideout, and coal was found inside the Bedroom's Furnace 😄
If you know a more elegant way to implement this fix, feel free to do so and don't merge this PR.
We're getting closer and closer to perfection! 🎉