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Realtime Smoothed Particle Hydrodynamics using Swift and Metal

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Swift SPH [WIP]

Realtime fluid dynamics with smoothed particle hydrodynamics in Swift and Metal, partially inspired by @SebLagues's Coding Adventure

This project is currently a WIP, which I am using to get more familiar with the languages and tinker with some of the concepts I have learned in my studies.

Feel free to try it out! (Works only on macOS with Apple Silicon, I might also make an iOS version in the future)

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Realtime Smoothed Particle Hydrodynamics using Swift and Metal

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