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slowed down pebble initial speed
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francescaguzzi committed Dec 26, 2023
1 parent b8e8433 commit 1288dc3
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Showing 3 changed files with 4 additions and 4 deletions.
2 changes: 1 addition & 1 deletion Assets/Scenes/Multiplayer.unity
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Expand Up @@ -458,7 +458,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: cad969c728eb5774eaa22cb1b734c686, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 500
speed: 350
--- !u!1 &416164715
GameObject:
m_ObjectHideFlags: 0
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2 changes: 1 addition & 1 deletion Assets/Scenes/SinglePlayer.unity
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Expand Up @@ -534,7 +534,7 @@ MonoBehaviour:
m_Script: {fileID: 11500000, guid: cad969c728eb5774eaa22cb1b734c686, type: 3}
m_Name:
m_EditorClassIdentifier:
speed: 500
speed: 350
--- !u!1 &434903135
GameObject:
m_ObjectHideFlags: 0
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4 changes: 2 additions & 2 deletions Assets/Scripts/Pebble.cs
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Expand Up @@ -4,9 +4,9 @@

public class Pebble : MonoBehaviour {

public float speed = 130.0f;
private float speed = 300.0f;
private Rigidbody2D rigidBody;

void Awake() {
rigidBody = GetComponent<Rigidbody2D>();
}
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