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The A-Stop is a physical button which will disable the robot temporarily until the [[Teleoperated Period (Teleop)]] starts. | ||
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As of 2024, the A-Stop button at competition is red and looks like this: | ||
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![[Pasted image 20241217183900.png]] | ||
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Not to be confused with the [[E-Stop (Emergency Stop)]] button. |
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TODO | ||
The E-Stop is a physical button that forcibly stops all activity on the robot. After pressing E-Stop, the robot will be inoperable and must be rebooted. To be used only when the robot is out of control or otherwise in an emergency situation. | ||
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When not hooked up to the [[FMS (Field Managment System)|FMS]], pressing the space bar on the [[Driver Station]] computer will E-Stop the robot. | ||
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Not to be confused with the [[A-Stop (Autonomous Stop)]] button. |
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When an FRC robot is "enabled", it is actively running the robot program and may move and perform actions. When a robot is "disabled", it is prevented from operating mechanisms, but may still run background portions of the robot program. | ||
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When the robot is enabled, the [[RSL (Robot Signal Light)]] will continuously flash. When disabled, the RSL will be solid. | ||
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When not connected to the [[FMS (Field Managment System)|FMS]], the robot may be disabled at any time by pressing the Enter key. | ||
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**NEVER REACH INSIDE A ROBOT WHEN IT IS ENABLED.** An enabled robot may do anything at any time. Serious injuries may occur if you reach inside an enabled robot. | ||
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**ALWAYS RESPECT A ROBOT'S SPACE WHEN IT IS ENABLED.** Robots move quickly and unpredictably, and may reach outside their frame with various mechanisms. | ||
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## Enabling procedure | ||
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For safety, we always observe the following procedure when enabling the robot: | ||
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1. Look at the robot and ensure that no one has any part of their body on or in the robot, or is otherwise actively working on it. | ||
2. **Loudly** say the word "ENABLING!" so that everyone can hear. | ||
3. Enable the robot. | ||
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The Field Management System is _FIRST_'s field system at competition. It connects to all the teams' [[Driver Station]] computers and [[Enabled & Disabled|enables and disables]] the robots in lockstep. It also connects to field elements, referee consoles, team number displays, etc. and automates the scorekeeping and visuals of the game. | ||
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At competition, drivers connect the [[Driver Station]] to the FMS via Ethernet. The FMS then takes over control of the Driver Station. | ||
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For technical details of the FMS, see the [FMS whitepaper](https://wpilib.screenstepslive.com/s/fms/m/whitepaper/l/608744-fms-whitepaper). |
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