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Releases: frostice482/bedrock-script-inspector

1.3.0

25 Jun 08:18
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  • Add microsecond and nanosecond unit
  • Add run overhead measurement in timing
  • Add support for bigint

v1.2.4

14 Jun 21:11
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Bumped inspector pack version to 1.21.0 (@minecraft/server module from 1.11.0-beta to 1.12.0-beta)

Changelogs

  • Added support for sub-millisecond timing using __date_clock()

v1.2.3

03 May 09:55
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Bumped inspector pack version to 1.20.80 (@minecraft/server module from 1.10.0-beta to 1.11.0-beta)

Changelogs

  • Event logs now flows downwards instead of upwards
  • Performance improvement
  • Minor bugfixes

v1.2.2

10 Apr 16:20
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Changelogs

  • Changed all array pairs into objects
  • Added "restart BDS" option
  • Fixed crash when getting player info while player is not loaded
    This happened because effectAdd and playerGameModeChange before events fires before the playerSpawn event,
    causing the inspector script to crash the whole server when the player loads from save.
    The inspector decides not to inspect these events' data to prevent crash.
  • Retrack system.beforeEvents
  • Bugfixes for console graphing

Skipped v1.2.1 because forgot

1.2.0

15 Mar 14:01
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Bumped inspector pack version to 1.20.70 (@minecraft/server module from 1.9.0-beta to 1.10.0-beta)

Changelogs

  • Added gametest to spawn a dummy (SimulatedPlayer)
  • Setting eval variables with = will now write to debug's local instead of globalThis
  • Migrated from ace & highlightjs to codemirror
  • Changed console order from ascending to descending
  • Added show / hide button for function code
  • Added expand / shrink button for stack traces
  • Added more description for eval
  • Aded debug properties for eval
    • $(nameOrType: string) to get player name / entity type quickly
    • measure(fn: {():void}, time?: number) to measure execution time of a function
    • local for debug set variables

Bugfixes

  • Fixed JSON Uninspector not accepting function as prototype
  • Fixed request not ending when BDS respond to a client request

1.1.1

10 Feb 11:57
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Added run job inspect
Separated build and bundle scripts
Changed DebugClient and most overrides from class-based to namespace-based

1.1.0

07 Feb 18:10
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Bumped inspector pack version to 1.20.60 (@minecraft/server module from 1.8.0-beta to 1.9.0-beta)

Removed system.beforeEvents event handler
Added logging for BDS exit
Removed package_lock.json from repository

Bugfixes

  • Fixed issue with removing subpack if it's not empty
  • Fixed options ignored when adding pack to a BDS server
  • Fixed directory for symlinks

1.0.0

04 Feb 03:27
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Initial release