React.js game engine. Exciting, experimental and unstable.
moirai
borrows a lot of ideas from Lyria.
Let's create a game:
import React, {Component} from 'react';
import ReactDOM from 'react-dom';
import {Viewport, SceneDirector, Scene, GameObject} from 'moirai';
const updateFn = function(dt, gameObject) {
gameObject.setState({x: gameObject.state.x += (dt * 10)});
};
const Game = () => (
<Viewport>
<SceneDirector>
<Scene>
<GameObject initialX={10} initialY={10} />
<Texture source="hero.png" />
<Behavior
onUpdate={updateFn} />
<GameObject />
</Scene>
</SceneDirector>
</Viewport>
);
ReactDOM.render(<Game />, document.getElementById('container'));
This game engine is heavily inspired by React Router.
- Thin layer on top of React.js
Public domain (UNLICENSE). If that does not work for you, you are allowed to license it under the terms of the MIT license.