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BreakOut Clone in C++

This is a clone of the classic game BreakOut. It is written using the oLcPixel GameEngine, which is a great minimal game engine that provides just enough routines to draw graphics on the screen and receive user's input/output. Assets are by Kenney.

This project is under active development. It is made for learning purposes, so I will add more comments as a I go. Hopefully, it will be helpful to someone in the future. Please let me know if you found any mistake or bug in the code.

Cheers!

ScreenShot:

alt text

To build:

cmake -S . -B Build cd Build make

To run (Linux):

./BreakoutClone

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