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# Summary | ||
|
||
- [About the Book](./introduction.md) | ||
- [Introduction](./fyrox/introduction/index.md) | ||
- [Introduction to Fyrox](./fyrox/introduction/introduction.md) | ||
- [System Requirements and Supported Platforms](./fyrox/introduction/requirements.md) | ||
- [Basic concepts](./fyrox/introduction/basic_concepts.md) | ||
- [Design Philosophy and Goals](./fyrox/introduction/philosophy_and_goals.md) | ||
- [Frequently Asked Questions](./fyrox/introduction/faq.md) | ||
- [Getting started](./fyrox/beginning/getting_started.md) | ||
- [Editor, Plugins and Scripts](./fyrox/beginning/scripting.md) | ||
- [Editor Overview](./fyrox/beginning/editor_overview.md) | ||
- [Scene and scene graph](./fyrox/beginning/scene_and_scene_graph.md) | ||
- [Assets](./fyrox/beginning/assets.md) | ||
- [Data management](./fyrox/beginning/data_management.md) | ||
- [Scripting](./fyrox/scripting/scripting.md) | ||
- [Plugins](./fyrox/scripting/plugin.md) | ||
- [Executor](./fyrox/scripting/executor.md) | ||
- [Scripts](./fyrox/scripting/script.md) | ||
- [Tasks](./fyrox/scripting/tasks.md) | ||
- [Scene](./fyrox/scene/scene.md) | ||
- [Graph](./fyrox/scene/graph.md) | ||
- [Transformation](./fyrox/scene/transform.md) | ||
- [Prefabs](./fyrox/scene/prefab.md) | ||
- [Property Inheritance](./fyrox/scene/inheritance.md) | ||
- [Base Node](./fyrox/scene/base_node.md) | ||
- [Mesh Node](./fyrox/scene/mesh_node.md) | ||
- [Light Node](./fyrox/scene/light_node.md) | ||
- [Sprite Node](./fyrox/scene/sprite_node.md) | ||
- [Particle System Node](./fyrox/scene/particle_system_node.md) | ||
- [Terrain Node](./fyrox/scene/terrain_node.md) | ||
- [Camera Node](./fyrox/scene/camera_node.md) | ||
- [Decal Node](./fyrox/scene/decal_node.md) | ||
- [Rectangle Node](./fyrox/scene/rectangle.md) | ||
- [Custom Node](./fyrox/scene/custom_node.md) | ||
- [Physics](./fyrox/physics/physics.md) | ||
- [Rigid Body](./fyrox/physics/rigid_body.md) | ||
- [Collider](./fyrox/physics/collider.md) | ||
- [Joint](./fyrox/physics/joint.md) | ||
- [Ray Casting](./fyrox/physics/ray.md) | ||
- [Ragdoll](./fyrox/physics/ragdoll.md) | ||
- [Sound](./fyrox/sound/index.md) | ||
- [Audio Bus](./fyrox/sound/bus.md) | ||
- [Sound Node](./fyrox/sound/sound.md) | ||
- [HRTF](./fyrox/sound/hrtf.md) | ||
- [Animation](./fyrox/animation/animation.md) | ||
- [Animation Editor](./fyrox/animation/anim_editor.md) | ||
- [Animation Blending](./fyrox/animation/blending.md) | ||
- [ABSM Editor](./fyrox/animation/absm_editor.md) | ||
- [Signals](./fyrox/animation/signal.md) | ||
- [Root Motion](./fyrox/animation/root_motion/root_motion.md) | ||
- [Input Handling (WIP)](./fyrox/input/input.md) | ||
- [Keyboard (WIP)](./fyrox/input/keyboard.md) | ||
- [Mouse (WIP)](./fyrox/input/mouse.md) | ||
- [Raw Text Input (WIP)](./fyrox/input/text.md) | ||
- [Artificial Intelligence (WIP)](./fyrox/ai/ai.md) | ||
- [Behaviour Trees (WIP)](./fyrox/ai/beh_tree.md) | ||
- [Path Finding](./fyrox/ai/pathfinding.md) | ||
- [Navigational Meshes](./fyrox/ai/navmesh.md) | ||
- [Rendering](./fyrox/rendering/rendering.md) | ||
- [Shaders](./fyrox/rendering/shaders.md) | ||
- [Materials](./fyrox/rendering/materials.md) | ||
- [Light Maps](./fyrox/rendering/lightmaps.md) | ||
- [Settings](./fyrox/rendering/settings.md) | ||
- [Render Pass](./fyrox/rendering/render_pass.md) | ||
- [Normal Maps](./fyrox/rendering/normal_maps.md) | ||
- [Resource Management](./fyrox/resources/resources.md) | ||
- [Models](./fyrox/resources/model.md) | ||
- [Textures](./fyrox/resources/texture.md) | ||
- [Sound Buffers (WIP)](./fyrox/resources/sound.md) | ||
- [Curves (WIP)](./fyrox/resources/curve.md) | ||
- [Custom Resource](./fyrox/resources/custom.md) | ||
- [Hot Reloading (WIP)](./fyrox/resources/hot_reloading.md) | ||
- [User Interface](./fyrox/ui/ui.md) | ||
- [Basic concepts](./fyrox/ui/basic_concepts/basic_concepts.md) | ||
- [Editor](./fyrox/ui/editor/editor.md) | ||
- [Rendering](./fyrox/ui/rendering.md) | ||
- [Fonts](./fyrox/ui/font.md) | ||
- [Style](./fyrox/ui/style.md) | ||
- [Widgets](./fyrox/ui/widgets.md) | ||
- [Custom widget](./fyrox/ui/custom.md) | ||
- [Button](./fyrox/ui/button.md) | ||
- [Border](./fyrox/ui/border.md) | ||
- [Canvas](./fyrox/ui/canvas.md) | ||
- [Check box](./fyrox/ui/checkbox/check_box.md) | ||
- [Curve editor (WIP)](./fyrox/ui/curve_editor.md) | ||
- [Decorator (WIP)](./fyrox/ui/decorator.md) | ||
- [Docking manager (WIP)](./fyrox/ui/dock.md) | ||
- [Dropdown list (WIP)](./fyrox/ui/dropdown_list.md) | ||
- [Expander (WIP)](./fyrox/ui/expander.md) | ||
- [File browser (WIP)](./fyrox/ui/file_browser.md) | ||
- [Grid](./fyrox/ui/grid.md) | ||
- [Image](./fyrox/ui/image.md) | ||
- [Inspector (WIP)](./fyrox/ui/inspector.md) | ||
- [List view (WIP)](./fyrox/ui/list_view.md) | ||
- [Menu (WIP)](./fyrox/ui/menu.md) | ||
- [Message box (WIP)](./fyrox/ui/message_box.md) | ||
- [Numeric field](./fyrox/ui/numeric.md) | ||
- [Popup (WIP)](./fyrox/ui/popup.md) | ||
- [Progress bar (WIP)](./fyrox/ui/progress_bar.md) | ||
- [Range (WIP)](./fyrox/ui/range.md) | ||
- [Rect (WIP)](./fyrox/ui/rect.md) | ||
- [Scroll bar](./fyrox/ui/scroll_bar.md) | ||
- [Scroll panel](./fyrox/ui/scroll_panel.md) | ||
- [Scroll viewer](./fyrox/ui/scroll_viewer.md) | ||
- [Screen](./fyrox/ui/screen.md) | ||
- [Stack panel](./fyrox/ui/stack_panel.md) | ||
- [Tab control](./fyrox/ui/tab_control.md) | ||
- [Text](./fyrox/ui/text.md) | ||
- [Text box](./fyrox/ui/text_box.md) | ||
- [Tree (WIP)](./fyrox/ui/tree.md) | ||
- [Vector image](./fyrox/ui/vector_image.md) | ||
- [Window](./fyrox/ui/window.md) | ||
- [Wrap panel](./fyrox/ui/wrap_panel.md) | ||
- [Serialization](./fyrox/serialization/index.md) | ||
- [Saved Games](./fyrox/serialization/save.md) | ||
- [Editor](./fyrox/editor/index.md) | ||
- [Property Editors](./fyrox/editor/property_editors.md) | ||
- [Settings](./fyrox/editor/settings.md) | ||
- [Miscellaneous](./fyrox/misc/misc.md) | ||
- [Log](./fyrox/misc/log.md) | ||
- [Tutorials](./fyrox/tutorials/tutorials.md) | ||
- [FPS Tutorial](./fyrox/tutorials/fps/intro.md) | ||
- [Character controller](./fyrox/tutorials/fps/tutorial-1/tutorial-part-1.md) | ||
- [Weapons](./fyrox/tutorials/fps/tutorial-2/tutorial-part-2.md) | ||
- [Bots and AI](./fyrox/tutorials/fps/tutorial-3/tutorial-part-3.md) | ||
- [RPG Tutorial](./fyrox/tutorials/rpg/intro.md) | ||
- [Character controller](./fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.md) | ||
- [2D Platformer tutorial](./fyrox/tutorials/platformer/part1.md) | ||
- [Performance](./fyrox/performance/index.md) | ||
- [Obsolete](./fyrox/obsolete/obsolete.md) | ||
- [Custom game loop](./fyrox/obsolete/custom_game_loop.md) | ||
- [Introduction](./introduction/index.md) | ||
- [Introduction to Fyrox](./introduction/introduction.md) | ||
- [System Requirements and Supported Platforms](./introduction/requirements.md) | ||
- [Basic concepts](./introduction/basic_concepts.md) | ||
- [Design Philosophy and Goals](./introduction/philosophy_and_goals.md) | ||
- [Frequently Asked Questions](./introduction/faq.md) | ||
- [Getting started](./beginning/getting_started.md) | ||
- [Editor, Plugins and Scripts](./beginning/scripting.md) | ||
- [Editor Overview](./beginning/editor_overview.md) | ||
- [Scene and scene graph](./beginning/scene_and_scene_graph.md) | ||
- [Assets](./beginning/assets.md) | ||
- [Data management](./beginning/data_management.md) | ||
- [Scripting](./scripting/scripting.md) | ||
- [Plugins](./scripting/plugin.md) | ||
- [Executor](./scripting/executor.md) | ||
- [Scripts](./scripting/script.md) | ||
- [Tasks](./scripting/tasks.md) | ||
- [Scene](./scene/scene.md) | ||
- [Graph](./scene/graph.md) | ||
- [Transformation](./scene/transform.md) | ||
- [Prefabs](./scene/prefab.md) | ||
- [Property Inheritance](./scene/inheritance.md) | ||
- [Base Node](./scene/base_node.md) | ||
- [Mesh Node](./scene/mesh_node.md) | ||
- [Light Node](./scene/light_node.md) | ||
- [Sprite Node](./scene/sprite_node.md) | ||
- [Particle System Node](./scene/particle_system_node.md) | ||
- [Terrain Node](./scene/terrain_node.md) | ||
- [Camera Node](./scene/camera_node.md) | ||
- [Decal Node](./scene/decal_node.md) | ||
- [Rectangle Node](./scene/rectangle.md) | ||
- [Custom Node](./scene/custom_node.md) | ||
- [Physics](./physics/physics.md) | ||
- [Rigid Body](./physics/rigid_body.md) | ||
- [Collider](./physics/collider.md) | ||
- [Joint](./physics/joint.md) | ||
- [Ray Casting](./physics/ray.md) | ||
- [Ragdoll](./physics/ragdoll.md) | ||
- [Sound](./sound/index.md) | ||
- [Audio Bus](./sound/bus.md) | ||
- [Sound Node](./sound/sound.md) | ||
- [HRTF](./sound/hrtf.md) | ||
- [Animation](./animation/animation.md) | ||
- [Animation Editor](./animation/anim_editor.md) | ||
- [Animation Blending](./animation/blending.md) | ||
- [ABSM Editor](./animation/absm_editor.md) | ||
- [Signals](./animation/signal.md) | ||
- [Root Motion](./animation/root_motion/root_motion.md) | ||
- [Input Handling (WIP)](./input/input.md) | ||
- [Keyboard (WIP)](./input/keyboard.md) | ||
- [Mouse (WIP)](./input/mouse.md) | ||
- [Raw Text Input (WIP)](./input/text.md) | ||
- [Artificial Intelligence (WIP)](./ai/ai.md) | ||
- [Behaviour Trees (WIP)](./ai/beh_tree.md) | ||
- [Path Finding](./ai/pathfinding.md) | ||
- [Navigational Meshes](./ai/navmesh.md) | ||
- [Rendering](./rendering/rendering.md) | ||
- [Shaders](./rendering/shaders.md) | ||
- [Materials](./rendering/materials.md) | ||
- [Light Maps](./rendering/lightmaps.md) | ||
- [Settings](./rendering/settings.md) | ||
- [Render Pass](./rendering/render_pass.md) | ||
- [Normal Maps](./rendering/normal_maps.md) | ||
- [Resource Management](./resources/resources.md) | ||
- [Models](./resources/model.md) | ||
- [Textures](./resources/texture.md) | ||
- [Sound Buffers (WIP)](./resources/sound.md) | ||
- [Curves (WIP)](./resources/curve.md) | ||
- [Custom Resource](./resources/custom.md) | ||
- [Hot Reloading (WIP)](./resources/hot_reloading.md) | ||
- [User Interface](./ui/ui.md) | ||
- [Basic concepts](./ui/basic_concepts/basic_concepts.md) | ||
- [Editor](./ui/editor/editor.md) | ||
- [Rendering](./ui/rendering.md) | ||
- [Fonts](./ui/font.md) | ||
- [Style](./ui/style.md) | ||
- [Widgets](./ui/widgets.md) | ||
- [Custom widget](./ui/custom.md) | ||
- [Button](./ui/button.md) | ||
- [Border](./ui/border.md) | ||
- [Canvas](./ui/canvas.md) | ||
- [Check box](./ui/checkbox/check_box.md) | ||
- [Curve editor (WIP)](./ui/curve_editor.md) | ||
- [Decorator (WIP)](./ui/decorator.md) | ||
- [Docking manager (WIP)](./ui/dock.md) | ||
- [Dropdown list (WIP)](./ui/dropdown_list.md) | ||
- [Expander (WIP)](./ui/expander.md) | ||
- [File browser (WIP)](./ui/file_browser.md) | ||
- [Grid](./ui/grid.md) | ||
- [Image](./ui/image.md) | ||
- [Inspector (WIP)](./ui/inspector.md) | ||
- [List view (WIP)](./ui/list_view.md) | ||
- [Menu (WIP)](./ui/menu.md) | ||
- [Message box (WIP)](./ui/message_box.md) | ||
- [Numeric field](./ui/numeric.md) | ||
- [Popup (WIP)](./ui/popup.md) | ||
- [Progress bar (WIP)](./ui/progress_bar.md) | ||
- [Range (WIP)](./ui/range.md) | ||
- [Rect (WIP)](./ui/rect.md) | ||
- [Scroll bar](./ui/scroll_bar.md) | ||
- [Scroll panel](./ui/scroll_panel.md) | ||
- [Scroll viewer](./ui/scroll_viewer.md) | ||
- [Screen](./ui/screen.md) | ||
- [Stack panel](./ui/stack_panel.md) | ||
- [Tab control](./ui/tab_control.md) | ||
- [Text](./ui/text.md) | ||
- [Text box](./ui/text_box.md) | ||
- [Tree (WIP)](./ui/tree.md) | ||
- [Vector image](./ui/vector_image.md) | ||
- [Window](./ui/window.md) | ||
- [Wrap panel](./ui/wrap_panel.md) | ||
- [Serialization](./serialization/index.md) | ||
- [Saved Games](./serialization/save.md) | ||
- [Editor](./editor/index.md) | ||
- [Property Editors](./editor/property_editors.md) | ||
- [Settings](./editor/settings.md) | ||
- [Miscellaneous](./misc/misc.md) | ||
- [Log](./misc/log.md) | ||
- [Tutorials](./tutorials/tutorials.md) | ||
- [FPS Tutorial](./tutorials/fps/intro.md) | ||
- [Character controller](./tutorials/fps/tutorial-1/tutorial-part-1.md) | ||
- [Weapons](./tutorials/fps/tutorial-2/tutorial-part-2.md) | ||
- [Bots and AI](./tutorials/fps/tutorial-3/tutorial-part-3.md) | ||
- [RPG Tutorial](./tutorials/rpg/intro.md) | ||
- [Character controller](./tutorials/rpg/tutorial-1/tutorial-part-1.md) | ||
- [2D Platformer tutorial](./tutorials/platformer/part1.md) | ||
- [Performance](./performance/index.md) | ||
- [Obsolete](./obsolete/obsolete.md) | ||
- [Custom game loop](./obsolete/custom_game_loop.md) |
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# Input | ||
|
||
This chapter explains how the input handling in the engine works. The input system based on various events, that comes | ||
to the window. |
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