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mrDIMAS committed Oct 20, 2023
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19 changes: 14 additions & 5 deletions fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html
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Expand Up @@ -179,12 +179,21 @@ <h1 id="rpg-tutorial-part-1---character-controller"><a class="header" href="#rpg
<h2 id="table-of-contents"><a class="header" href="#table-of-contents">Table of contents</a></h2>
<ul>
<li><a href="#introduction">Introduction</a></li>
<li><a href="#framework">Framework</a></li>
<li><a href="#assets">Assets</a></li>
<li><a href="#player-and-camera-controller">Player and camera controller</a></li>
<li><a href="#camera-movement">Camera movement</a></li>
<li><a href="#player-locomotion">Player locomotion</a></li>
<li><a href="#player-prefab">Player Prefab</a>
<ul>
<li><a href="#camera">Camera</a></li>
<li><a href="#animations">Animations</a></li>
</ul>
</li>
<li><a href="#player-script">Player Script</a>
<ul>
<li><a href="#event-handling">Event Handling</a></li>
<li><a href="#logic">Logic</a></li>
<li><a href="#binding">Binding</a></li>
</ul>
</li>
<li><a href="#game-level">Level</a></li>
<li><a href="#conclusion">Conclusion</a></li>
</ul>
<h2 id="introduction"><a class="header" href="#introduction">Introduction</a></h2>
Expand Down Expand Up @@ -676,7 +685,7 @@ <h3 id="binding"><a class="header" href="#binding">Binding</a></h3>
<p>Now, when we have finished coding part, we can open <code>paladin.rgs</code> in the editor again and assign the script to it: </p>
<p><img src="assigned_script.png" alt="assigned script" /></p>
<p>Make sure to correctly set the script fields (as on the screenshot above), otherwise it won't work correctly.</p>
<h2 id="level"><a class="header" href="#level">Level</a></h2>
<h2 id="game-level"><a class="header" href="#game-level">Game Level</a></h2>
<p>Use your imagination to create a game level (or just use the one from the assets pack for this tutorial). Level design
is not covered by this tutorial. You can create a simple level using a Terrain, a few 3D models from the assets pack:</p>
<p><img src="simple_level.png" alt="simple level" /></p>
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19 changes: 14 additions & 5 deletions print.html
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Expand Up @@ -10433,12 +10433,21 @@ <h2 id="fyrox-and-fyroxed-version-1"><a class="header" href="#fyrox-and-fyroxed-
<h2 id="table-of-contents-3"><a class="header" href="#table-of-contents-3">Table of contents</a></h2>
<ul>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#introduction">Introduction</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#framework">Framework</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#assets">Assets</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#player-and-camera-controller">Player and camera controller</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#camera-movement">Camera movement</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#player-locomotion">Player locomotion</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#player-prefab">Player Prefab</a>
<ul>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#camera">Camera</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#animations">Animations</a></li>
</ul>
</li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#player-script">Player Script</a>
<ul>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#event-handling">Event Handling</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#logic">Logic</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#binding">Binding</a></li>
</ul>
</li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#game-level">Level</a></li>
<li><a href="fyrox/tutorials/rpg/tutorial-1/tutorial-part-1.html#conclusion">Conclusion</a></li>
</ul>
<h2 id="introduction-4"><a class="header" href="#introduction-4">Introduction</a></h2>
Expand Down Expand Up @@ -10930,7 +10939,7 @@ <h3 id="binding"><a class="header" href="#binding">Binding</a></h3>
<p>Now, when we have finished coding part, we can open <code>paladin.rgs</code> in the editor again and assign the script to it: </p>
<p><img src="fyrox/tutorials/rpg/tutorial-1/assigned_script.png" alt="assigned script" /></p>
<p>Make sure to correctly set the script fields (as on the screenshot above), otherwise it won't work correctly.</p>
<h2 id="level"><a class="header" href="#level">Level</a></h2>
<h2 id="game-level"><a class="header" href="#game-level">Game Level</a></h2>
<p>Use your imagination to create a game level (or just use the one from the assets pack for this tutorial). Level design
is not covered by this tutorial. You can create a simple level using a Terrain, a few 3D models from the assets pack:</p>
<p><img src="fyrox/tutorials/rpg/tutorial-1/simple_level.png" alt="simple level" /></p>
Expand Down
2 changes: 1 addition & 1 deletion searchindex.js

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2 changes: 1 addition & 1 deletion searchindex.json

Large diffs are not rendered by default.

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