Skip to content

Commit

Permalink
fixes
Browse files Browse the repository at this point in the history
  • Loading branch information
mrDIMAS committed Nov 9, 2023
1 parent 2358140 commit eb2a010
Showing 1 changed file with 2 additions and 2 deletions.
4 changes: 2 additions & 2 deletions src/fyrox/introduction/introduction.md
Original file line number Diff line number Diff line change
Expand Up @@ -15,7 +15,7 @@ do:
![Fish Folly](game_example2.jpg)
![2D Platformer](game_example3.jpg)

## How the engine work?
## How does the engine work?

The engine consists of two parts that you'll be actively using: the framework and the editor. The framework is a
foundation of the engine, it manages rendering, sound, scripts, plugins, etc. While the editor contains lots of tools
Expand All @@ -26,7 +26,7 @@ that can be used to create game worlds, manage assets, edit game objects, script
## Programming languages

Everything of your game can be written entirely in Rust, utilizing its safety guarantees as well as speed. However, it
is possible to use any scripting language you want, but that's have no built-in support and you need to implement this
is possible to use any scripting language you want, but that's have no built-in support, and you need to implement this
manually.

## Engine Features
Expand Down

0 comments on commit eb2a010

Please sign in to comment.