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docs: update CHANGELOG.md for 0.3.2 [skip ci]
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SettingDust authored and github-actions[bot] committed Dec 3, 2024
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Expand Up @@ -4,6 +4,11 @@ All notable changes to this project will be documented in this file.
The format is based on [Keep a Changelog](https://keepachangelog.com/en/1.0.0/),
and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0.html).

## [0.3.2] - 2024-12-03
### :bug: Bug Fixes
- [`da1c3c5`](https://github.com/game-design-driven/ItemConverter/commit/da1c3c51533d365483e6ad715305691c2569166e) - use the registry codec for sound event *(commit by [@SettingDust](https://github.com/SettingDust))*


## [0.3.1] - 2024-11-23
### :bug: Bug Fixes
- [`7fbda9b`](https://github.com/game-design-driven/ItemConverter/commit/7fbda9bc106e80a47ce08b869d6175cf5376b722) - don't listen to `ClientPlayerNetworkEvent` on server *(commit by [@SettingDust](https://github.com/SettingDust))*
Expand Down Expand Up @@ -79,3 +84,4 @@ and this project adheres to [Semantic Versioning](https://semver.org/spec/v2.0.0
[0.2.0]: https://github.com/game-design-driven/ItemConverter/compare/0.1.1...0.2.0
[0.3.0]: https://github.com/game-design-driven/ItemConverter/compare/0.2.0...0.3.0
[0.3.1]: https://github.com/game-design-driven/ItemConverter/compare/0.3.0...0.3.1
[0.3.2]: https://github.com/game-design-driven/ItemConverter/compare/0.3.1...0.3.2

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