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April OneGameAMonth WIP dungeon crawl game

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Heroine Dusk

Version 1.1

Heroine Dusk is my April OneGameAMonth project. It's a basic dungeon crawl made using an old aesthetic.

The game's world is set in a fantasy human realm where the sun has not returned in several days. Evil forces are using the safety of night to invade. You are a serf woman takes up arms to fight against the darkness.

Technology

The game is written in Javascript using HTML5 canvas. The art was created with Blender and GIMP.

  • 16 colors (using DawnBringer's palette)
  • 160x120 native resolution (stretches to fit browser window)
  • Keyboard controls: WASD or Arrows for movement, Space or Enter for interaction
  • Mouse controls: click to move or turn, or click buttons to interact.
  • Touch controls: as mouse controls, supported on some modern device browsers.

License

  • All of the visual art and code for Heroine Dusk was created by Clint Bellanger.
  • The code for Heroine Dusk is released under GPL v3, with later versions permitted.
  • The visual art for Heroine Dusk is released under CC-BY-SA 3.0, with later versions permitted.
  • The music is by Yubatake (CC-BY 3.0). http://opengameart.org/users/yubatake

Thanks

  • Jessica "Zeldyn" Cox, figure model for the heroine and villainess http://zeldyn-stock.deviantart.com/
  • DawnBringer at PixelJoint for the 16 color palette
  • Yubatake for releasing quality music using a free license

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April OneGameAMonth WIP dungeon crawl game

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