Provides safe and convenient Rust bindings for the Steam Web API.
Important
As this project is still a work-in-progress, not all API endpoints are currently supported. Most unsupported endpoints require a Steamworks Publisher API key, something that none of the developers of this project currently have. For a list of all supported API interfaces and endpoints, please see ENDPOINTS.md.
Note
This project is in early stages of development, so bug reports, suggestions, and pull requests are highly appreciated!
use std::env;
use steam_rs::{Steam, SteamId};
#[tokio::main]
async fn main() {
// Get the Steam API Key as an environment variable
let steam_api_key = env::var("STEAM_API_KEY").expect("Missing an API key");
// Initialize the Steam API client
let steam = Steam::new(steam_api_key);
// Request the recently played games of SteamID `76561197960434622`
let steam_id = SteamId::new(76561197960434622);
let recently_played_games = steam.get_recently_played_games(steam_id, None).await.unwrap();
// Print the total count of the user's recently played games
println!("{}", recently_played_games.total_count);
}
The following resources were used in the developement in this crate:
- Better Steam Web API Documentation
- Steam Web API - Valve Developer Community
- Steamworks Web API Reference
- WebAPI - Official TF2 Wiki
- xpaw's Steam Web API Documentation
Special thanks to @marcohoovy for developing the custom macros and error types used in this project.